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Bouncing some Planescape campaign ideas
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8975491" data-attributes="member: 6802378"><p>New "layers" are discovered within Sigil. One of them is maze and dungeons, for people who caused the rage by the Lady of the Pain. Other layer is like a megalopolis within a toroid, but this is so big like a region, and even there are zones for farming. There are also "arcologies" (super skycrappers), and temples of the god Aoskar, but his symbol is an eye and a claw.</p><p></p><p>The infinite stair is reimagined mixing some elements from the mythology about the "backrooms".</p><p></p><p>There is "elemental heresy" about metal as a different element. </p><p></p><p>A new supposed "wood" elemental plane is discovered.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8975491, member: 6802378"] New "layers" are discovered within Sigil. One of them is maze and dungeons, for people who caused the rage by the Lady of the Pain. Other layer is like a megalopolis within a toroid, but this is so big like a region, and even there are zones for farming. There are also "arcologies" (super skycrappers), and temples of the god Aoskar, but his symbol is an eye and a claw. The infinite stair is reimagined mixing some elements from the mythology about the "backrooms". There is "elemental heresy" about metal as a different element. A new supposed "wood" elemental plane is discovered. [/QUOTE]
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Bouncing some Planescape campaign ideas
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