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Bouncing some Planescape campaign ideas
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<blockquote data-quote="Stormonu" data-source="post: 8975690" data-attributes="member: 52734"><p>With the Church of Selune, an obvious start would be in the Forgotten Realms. The first couple of levels might not be related to any of the later action; the PCs can do their own thing but possibly they eventually get word that the Church of Selune is looking for some skilled adventurers to assist them with a quest. It will probably be this quest that sends them through a portal to the Outlands, and from there to the stronghold of the Selunites and a deeper involvement with the various factions looking for the Heart. Information on finding the item, getting past its traps, finding the command word and defeating its guardian could be spread anywhere - perhaps some of the nastier puzzle traps were built by an artificer in Bytopia who needs to be consulted; the knowledge of the location of its resting place lies with a being that's been Mazed in Sigil; a key to enter the edifice may be held by a spirit in Hades - and so on, creating an interplanar scavenger hunt to get at the item all while a force of devas intent on stopping the various parties involved nip at the party's heels, conviced the PCs are agents of one who seeks to unleash the sphere.</p><p></p><p>While allying with the Selunites would probably be the heroic thing to do, you could work with the philosophical aspects of the various factions involved and give each reasonable and interesting reasons why the party might want to side for or against the other factions, beyond mere good and evil. The forces of the Abyss and Baator want it as WMD in the Blood War. Other Yugoloths might want to capture it to sell to the forces of the Blood War. The forces of Acheron want to put in a bid too. Celestia wants it to stay buried in Carceri and they'll kill anyone who threatens to release it. The guardian in Carceri wants to be rid of it so it can go elsewhere. The Anarchists just want it free and the Dustmen think it's their answer to put everyone in the Deadbook. Hades needs it back to stabilize his realm and his was his plan all along. And so on.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 8975690, member: 52734"] With the Church of Selune, an obvious start would be in the Forgotten Realms. The first couple of levels might not be related to any of the later action; the PCs can do their own thing but possibly they eventually get word that the Church of Selune is looking for some skilled adventurers to assist them with a quest. It will probably be this quest that sends them through a portal to the Outlands, and from there to the stronghold of the Selunites and a deeper involvement with the various factions looking for the Heart. Information on finding the item, getting past its traps, finding the command word and defeating its guardian could be spread anywhere - perhaps some of the nastier puzzle traps were built by an artificer in Bytopia who needs to be consulted; the knowledge of the location of its resting place lies with a being that's been Mazed in Sigil; a key to enter the edifice may be held by a spirit in Hades - and so on, creating an interplanar scavenger hunt to get at the item all while a force of devas intent on stopping the various parties involved nip at the party's heels, conviced the PCs are agents of one who seeks to unleash the sphere. While allying with the Selunites would probably be the heroic thing to do, you could work with the philosophical aspects of the various factions involved and give each reasonable and interesting reasons why the party might want to side for or against the other factions, beyond mere good and evil. The forces of the Abyss and Baator want it as WMD in the Blood War. Other Yugoloths might want to capture it to sell to the forces of the Blood War. The forces of Acheron want to put in a bid too. Celestia wants it to stay buried in Carceri and they'll kill anyone who threatens to release it. The guardian in Carceri wants to be rid of it so it can go elsewhere. The Anarchists just want it free and the Dustmen think it's their answer to put everyone in the Deadbook. Hades needs it back to stabilize his realm and his was his plan all along. And so on. [/QUOTE]
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