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Community
General Tabletop Discussion
*Dungeons & Dragons
Bounded Accuracy and Magic Item Scarcity
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<blockquote data-quote="ExploderWizard" data-source="post: 6692489" data-attributes="member: 66434"><p>You don't have to be super stingy with magic items at all. Just be careful of what items you place and don't go crazy on items that are rare, very rare,or legendary. The thing to realize about the default assumptions is that the game runs fine with very little to no magical items in the campaign. The default healing mechanics mean that potions of healing don't have to be lying around everywhere. The more magic you want to include, the more you will have to adjust things on the DM side to keep the challenge level equalized. Want to give out lots of magical toys? No problem, just remember that many encounters will be much easier by default unless you make adjustments. </p><p></p><p>I place lots of goodies in my campaigns but do a lot of prep work making sure encounters remain interesting for a party loaded with magic bling. 5E characters are MUCH tougher and loaded with abilities than their AD&D counterparts. If you want to include a good number of magic items without cranking up the overall effectiveness of the party too much then place utility, and fun items instead of loading them up with magic arms, armor, weapons, and protective items.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6692489, member: 66434"] You don't have to be super stingy with magic items at all. Just be careful of what items you place and don't go crazy on items that are rare, very rare,or legendary. The thing to realize about the default assumptions is that the game runs fine with very little to no magical items in the campaign. The default healing mechanics mean that potions of healing don't have to be lying around everywhere. The more magic you want to include, the more you will have to adjust things on the DM side to keep the challenge level equalized. Want to give out lots of magical toys? No problem, just remember that many encounters will be much easier by default unless you make adjustments. I place lots of goodies in my campaigns but do a lot of prep work making sure encounters remain interesting for a party loaded with magic bling. 5E characters are MUCH tougher and loaded with abilities than their AD&D counterparts. If you want to include a good number of magic items without cranking up the overall effectiveness of the party too much then place utility, and fun items instead of loading them up with magic arms, armor, weapons, and protective items. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Bounded Accuracy and Magic Item Scarcity
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