Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bounded Accuracy L&L
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mlund" data-source="post: 5933491" data-attributes="member: 50304"><p>An excellent article with excellent ideas. It'll probably further irritate the folks that refuse to concede the concept of HP and HP Damage being abstractions instead of physical blood-and-guts, but they'd apparently rather complain about D&D than play GURPS so whatever. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Not having to re-scale a recurring monster or monster type from Solo to Elite to Standard to Minion to keep to-hit rolls relevant really appeals to me.</p><p></p><p>I'm also enthused with the idea that getting a +1 Magical Sword is actually an advantage, not an expectation. If my PCs lose their equipment I don't have to contrive some way to replace or restore it in order to let them continue to operate as Level X characters and meet encounter and challenge levels without being slaughtered.</p><p></p><p></p><p></p><p>Is it any worse than 3E with the Wizard tossing his 10d6 Fireball and 15d6 Cone of Cold with a Reflex save DC of 17 plus or minus feats (everybody inside a 20' radius start throwing saves!) and the fighter attacking at +21/+16/+11/+6 with his +2 Greatsword for 2d6 + 9 plus or minus Power Attack?</p><p></p><p>Seriously, though, it looks like in the play-test they are working on the default d8 hit die for monsters using 4HP per die as the basic template. A "normal" 20th level monster is getting what, 80 HP?</p><p></p><p>- Marty Lund</p></blockquote><p></p>
[QUOTE="mlund, post: 5933491, member: 50304"] An excellent article with excellent ideas. It'll probably further irritate the folks that refuse to concede the concept of HP and HP Damage being abstractions instead of physical blood-and-guts, but they'd apparently rather complain about D&D than play GURPS so whatever. ;) Not having to re-scale a recurring monster or monster type from Solo to Elite to Standard to Minion to keep to-hit rolls relevant really appeals to me. I'm also enthused with the idea that getting a +1 Magical Sword is actually an advantage, not an expectation. If my PCs lose their equipment I don't have to contrive some way to replace or restore it in order to let them continue to operate as Level X characters and meet encounter and challenge levels without being slaughtered. Is it any worse than 3E with the Wizard tossing his 10d6 Fireball and 15d6 Cone of Cold with a Reflex save DC of 17 plus or minus feats (everybody inside a 20' radius start throwing saves!) and the fighter attacking at +21/+16/+11/+6 with his +2 Greatsword for 2d6 + 9 plus or minus Power Attack? Seriously, though, it looks like in the play-test they are working on the default d8 hit die for monsters using 4HP per die as the basic template. A "normal" 20th level monster is getting what, 80 HP? - Marty Lund [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Bounded Accuracy L&L
Top