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<blockquote data-quote="am181d" data-source="post: 5933814" data-attributes="member: 3576"><p>Two thoughts:</p><p></p><p>I do NOT understand what happened with skill rolls in 4e that freaked everyone out so much, but I gather it had something to do with scaling DC rolls based on levels. So the DC for climbing a rope keeps going up and up and up. Which is idiotic. </p><p></p><p>In this week's column they joke "You also don't have to throw an Adamantine door in front of a party just to challenge them at higher levels." And I say, What? Isn't the point of going up to higher levels to face bigger, crazier threats. You SHOULD be bashing down Adamantine doors. When you need to make a climb roll, you shouldn't be climbing up a Tarasque's back, not a rope. For all the talk about 1st level characters being superheroes, I find the idea that a 20th level character will be challenged by an ordinary door kind of stupid.</p><p></p><p>Second: While I like the idea of a town taking on a dragon, I'm less thrilled with the dynamic of sword master vs. apprentice: The apprentice is going to his the sword master twice and the sword master is going to hit the apprentice twice, and then the apprentice is going to fall over. (As opposed to the apprentice being unable to hit the sword master, or only getting in one lucky blow before being taken down.)</p></blockquote><p></p>
[QUOTE="am181d, post: 5933814, member: 3576"] Two thoughts: I do NOT understand what happened with skill rolls in 4e that freaked everyone out so much, but I gather it had something to do with scaling DC rolls based on levels. So the DC for climbing a rope keeps going up and up and up. Which is idiotic. In this week's column they joke "You also don't have to throw an Adamantine door in front of a party just to challenge them at higher levels." And I say, What? Isn't the point of going up to higher levels to face bigger, crazier threats. You SHOULD be bashing down Adamantine doors. When you need to make a climb roll, you shouldn't be climbing up a Tarasque's back, not a rope. For all the talk about 1st level characters being superheroes, I find the idea that a 20th level character will be challenged by an ordinary door kind of stupid. Second: While I like the idea of a town taking on a dragon, I'm less thrilled with the dynamic of sword master vs. apprentice: The apprentice is going to his the sword master twice and the sword master is going to hit the apprentice twice, and then the apprentice is going to fall over. (As opposed to the apprentice being unable to hit the sword master, or only getting in one lucky blow before being taken down.) [/QUOTE]
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