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<blockquote data-quote="Najo" data-source="post: 5937080" data-attributes="member: 9959"><p>It's unfortunate that the intentions of mentioning the iron bound door got misunderstood. The point in the article was that if you don't improve any area of your character, then it won't automatically improve with your level. Characters remain weak if they don't work on strength. They remain ignorant if they don't learn a skill or raise their wisdom or intelligence. Honestly this was one of the best articles out of wotc yet.</p><p></p><p>My question to all of you, how do you think they should flatten the math? Should we do away with level bonus altogether or just shrink it? If done away with, how would you handle the bonuses to attack rolls, saving throws and non-skill checks? If skills still have ranks or other bonuses, but no bonus from level, then how should attacks and such get bonuses without becoming mandatory feat or class feature taxes? What do you guys think is the best way to handle it?</p></blockquote><p></p>
[QUOTE="Najo, post: 5937080, member: 9959"] It's unfortunate that the intentions of mentioning the iron bound door got misunderstood. The point in the article was that if you don't improve any area of your character, then it won't automatically improve with your level. Characters remain weak if they don't work on strength. They remain ignorant if they don't learn a skill or raise their wisdom or intelligence. Honestly this was one of the best articles out of wotc yet. My question to all of you, how do you think they should flatten the math? Should we do away with level bonus altogether or just shrink it? If done away with, how would you handle the bonuses to attack rolls, saving throws and non-skill checks? If skills still have ranks or other bonuses, but no bonus from level, then how should attacks and such get bonuses without becoming mandatory feat or class feature taxes? What do you guys think is the best way to handle it? [/QUOTE]
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