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Bounded Accuracy L&L
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<blockquote data-quote="UngeheuerLich" data-source="post: 5938035" data-attributes="member: 59057"><p>No: Rangers and Paladins are fighters... But they gain some less general attack bonuses, but have other advantages...</p><p></p><p>here, another quote:</p><p></p><p></p><p></p><p>Which means: even characters who are not specialists are good enough, if you put your ability points right:</p><p></p><p>so, a paladin with fighter like strength will most probably be competent enough. Look at the moradin cleric. He has put a good score in strength and does contribute well to a fight. Even without an extra bonus. He also has a spell which he can use for one fight, which brings him close to the fighter power.</p><p></p><p>The rogue uses dexterity and does well in the fight, but with advantage on his attack, he will really do impressive damage.</p><p>So while everyone can participate within a bounded accuracy system, and more importantly noone falls behind, this does not mean the expert can´t get ahead.</p><p>Its just the contrary: an expert should get ahead, and not because of finding magic weapons.</p><p></p><p>Fighters are the best in combat. Period. Rangers, Barbarians, Paladins are great in combat, but not the best. Only in special cases: Paladin vs evil, fearsome things, Barbarians while raging, Rangers while in favourite terrain against favourite enemies.</p><p></p><p>But in a straight up fight, the fighter should, you know, be the guy who fights best.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5938035, member: 59057"] No: Rangers and Paladins are fighters... But they gain some less general attack bonuses, but have other advantages... here, another quote: Which means: even characters who are not specialists are good enough, if you put your ability points right: so, a paladin with fighter like strength will most probably be competent enough. Look at the moradin cleric. He has put a good score in strength and does contribute well to a fight. Even without an extra bonus. He also has a spell which he can use for one fight, which brings him close to the fighter power. The rogue uses dexterity and does well in the fight, but with advantage on his attack, he will really do impressive damage. So while everyone can participate within a bounded accuracy system, and more importantly noone falls behind, this does not mean the expert can´t get ahead. Its just the contrary: an expert should get ahead, and not because of finding magic weapons. Fighters are the best in combat. Period. Rangers, Barbarians, Paladins are great in combat, but not the best. Only in special cases: Paladin vs evil, fearsome things, Barbarians while raging, Rangers while in favourite terrain against favourite enemies. But in a straight up fight, the fighter should, you know, be the guy who fights best. [/QUOTE]
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