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Bounded accurancy and skills
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<blockquote data-quote="Celtavian" data-source="post: 6442275" data-attributes="member: 5834"><p>Yeah. It is assumed the characters are green recruits that know very little. It is also assumed that books are extremely rare. They may have an occasional myth or something of the nature concerning a creature, but very little is documented. Unless they know a very seasoned adventurer that can share first hand tales, it is assumed they don't know much. Just like it would be in a real world that didn't have easy access to information.</p><p></p><p>In the analogue times D&D is set in, books were a rarity. Information was difficult to come by. If you grew up in a village, you would know very little about other places that weren't very near your home. One of the worst things 3E ever did was assume that a point in a skill gave you such a comprehensive knowledge base that you could roll to know anything. That is not how education works at all.</p><p></p><p>If someone writes into their background something that might give them knowledge of a particular creature like his father fought goblins on the frontier, then I give him some knowledge based on his background. I expect backgrounds to provide a knowledge base for things like monsters, not skills.</p><p></p><p>I much prefer players building their knowledge of monsters through play rather than a roll. Its far more fun if they recall something from a battle they fought than some skill roll they try to attempt every time they run into something. That was an incredibly annoying aspect of 3E.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6442275, member: 5834"] Yeah. It is assumed the characters are green recruits that know very little. It is also assumed that books are extremely rare. They may have an occasional myth or something of the nature concerning a creature, but very little is documented. Unless they know a very seasoned adventurer that can share first hand tales, it is assumed they don't know much. Just like it would be in a real world that didn't have easy access to information. In the analogue times D&D is set in, books were a rarity. Information was difficult to come by. If you grew up in a village, you would know very little about other places that weren't very near your home. One of the worst things 3E ever did was assume that a point in a skill gave you such a comprehensive knowledge base that you could roll to know anything. That is not how education works at all. If someone writes into their background something that might give them knowledge of a particular creature like his father fought goblins on the frontier, then I give him some knowledge based on his background. I expect backgrounds to provide a knowledge base for things like monsters, not skills. I much prefer players building their knowledge of monsters through play rather than a roll. Its far more fun if they recall something from a battle they fought than some skill roll they try to attempt every time they run into something. That was an incredibly annoying aspect of 3E. [/QUOTE]
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