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BoVD 3.5e: Hellbound!
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<blockquote data-quote="Shadeus" data-source="post: 1628746" data-attributes="member: 1795"><p>Very interesting! There's a couple different things though.</p><p></p><p>- Bloodstained weapon - the weapon should only be magic for the Warrior of Darkness. I would also make the weapon automatically...um, corrupt? (whatever the opposite of sanctified is). Also a certain number of people is probably not the best way to go. 200 commoners is nothing. Now 200 archmages...THAT'S something to brag about. I would do it based off of Hit Dice instead of number of lives taken.</p><p></p><p>- Bloodstained power - The spell list is probably too broad. I would exclude align weapon, entropic shield, shield of faith, and resist energy. They don't fit well with the sinister feel of the act. I would add in the blackguard spell Corrupt Weapon. This ability is also subject to much abuse. Say the WoD is leader of a cult who captures 10 commoners and systemically kills thems gaining spell after spell. I would limit it to a number of times per day that increases over the levels.</p><p></p><p>- Bloodstained flesh - Maybe instead of magic, align it with demons or devil. Meaning have their vulnerability be either silver or cold-iron. Just a thought; looks good otherwise.</p><p></p><p>- Annointment of Blood - Nah. He's evil and selfish (uh...probably). I'd just give him more changes to use the bloodstained power.</p><p></p><p>- Bloodstained Resistance - Doesn't really fit the mold. Besides, SR 20 becomes weak very fast, especially for 13th-level characters. Maybe demon/devil energy resistances for a time. Again, just a thought.</p><p></p><p>I actually love this PrC and I can see it having some uses in my own campaign world. Nice Nifft!</p></blockquote><p></p>
[QUOTE="Shadeus, post: 1628746, member: 1795"] Very interesting! There's a couple different things though. - Bloodstained weapon - the weapon should only be magic for the Warrior of Darkness. I would also make the weapon automatically...um, corrupt? (whatever the opposite of sanctified is). Also a certain number of people is probably not the best way to go. 200 commoners is nothing. Now 200 archmages...THAT'S something to brag about. I would do it based off of Hit Dice instead of number of lives taken. - Bloodstained power - The spell list is probably too broad. I would exclude align weapon, entropic shield, shield of faith, and resist energy. They don't fit well with the sinister feel of the act. I would add in the blackguard spell Corrupt Weapon. This ability is also subject to much abuse. Say the WoD is leader of a cult who captures 10 commoners and systemically kills thems gaining spell after spell. I would limit it to a number of times per day that increases over the levels. - Bloodstained flesh - Maybe instead of magic, align it with demons or devil. Meaning have their vulnerability be either silver or cold-iron. Just a thought; looks good otherwise. - Annointment of Blood - Nah. He's evil and selfish (uh...probably). I'd just give him more changes to use the bloodstained power. - Bloodstained Resistance - Doesn't really fit the mold. Besides, SR 20 becomes weak very fast, especially for 13th-level characters. Maybe demon/devil energy resistances for a time. Again, just a thought. I actually love this PrC and I can see it having some uses in my own campaign world. Nice Nifft! [/QUOTE]
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