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[BoVD] Busted CR, the Babau
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<blockquote data-quote="Tzarevitch" data-source="post: 484984" data-attributes="member: 1792"><p>My DM uses babau all the time. If I remember correctly they are only about 8 HD. They shouldn't have been that tough against PCs of their level, but your PCs sounded like they played its game rather than making it play theirs. If you don't use blunt weapons on them they can last a LONG time. That turns what is basically an 8 HD creature into approximately a 16HD creature by effectively doubling it HP. Functionally, your PCs upped its CR on their own. </p><p></p><p>It then takes twice as many swings to put them down and that translates into many more saves the PCs have to make against the creature's attacks. That significantly increases the likelihood that you'll loose weapons to the babau's acid and you'll fail saves against its gaze attacks. </p><p></p><p>Didn't ANYONE have a bludgeoning weapon and a greater magic weapon spell? My paladin/priest ALWAYS carries a pair of backup maces or clubs in my bag of holding and a wand of Greater Magic Weapon for just such emergencies. I usually keep these for things like Clay Golems, but the concept is the same for babau. If your party failed to stick to the rule of weapon variety it is not your fault. </p><p></p><p>I used to use babau regularly way back in my 2e Planescape days. I remember one occasion where my PCs forgot that they take 1/2 damage from slashing and piercing weapons and the battle took almost two hours as they did negligable damage to it while it was tearing into them with its halberd. Babaus have a lot of nasty special attacks and you take your chances when you fail to kill them quickly. </p><p></p><p>Tzarevitch</p></blockquote><p></p>
[QUOTE="Tzarevitch, post: 484984, member: 1792"] My DM uses babau all the time. If I remember correctly they are only about 8 HD. They shouldn't have been that tough against PCs of their level, but your PCs sounded like they played its game rather than making it play theirs. If you don't use blunt weapons on them they can last a LONG time. That turns what is basically an 8 HD creature into approximately a 16HD creature by effectively doubling it HP. Functionally, your PCs upped its CR on their own. It then takes twice as many swings to put them down and that translates into many more saves the PCs have to make against the creature's attacks. That significantly increases the likelihood that you'll loose weapons to the babau's acid and you'll fail saves against its gaze attacks. Didn't ANYONE have a bludgeoning weapon and a greater magic weapon spell? My paladin/priest ALWAYS carries a pair of backup maces or clubs in my bag of holding and a wand of Greater Magic Weapon for just such emergencies. I usually keep these for things like Clay Golems, but the concept is the same for babau. If your party failed to stick to the rule of weapon variety it is not your fault. I used to use babau regularly way back in my 2e Planescape days. I remember one occasion where my PCs forgot that they take 1/2 damage from slashing and piercing weapons and the battle took almost two hours as they did negligable damage to it while it was tearing into them with its halberd. Babaus have a lot of nasty special attacks and you take your chances when you fail to kill them quickly. Tzarevitch [/QUOTE]
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[BoVD] Busted CR, the Babau
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