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BoVD vs. BoED
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<blockquote data-quote="reiella" data-source="post: 1188917" data-attributes="member: 160"><p>Some stuff in BoED that I just fundamentally disagree with.</p><p></p><p>To a large extent, it ended up reading just as a "Power Up The Good Guys" splatbook.</p><p></p><p>Even so far as to frustrate balance intentionally (read the lines on the Saint template, they intentionally 'artifically' lowered's it's Level Adjustment to make it more powerful than it should be.</p><p></p><p>Most of the vows read rather oddly and seem more like flavor (Vow of Chastity. Vow of Abstinence, Vow of Purity, and to some extent Vow of Obedience), however their bonuses seem reasonable (Although this is coming from a game where Greater Spell Focus still gives +4).</p><p></p><p>There are also some 'Exalted' feats that don't pair up well against their 'Vile' counterparts (Evil Brand v Nimbus of Light). And just what looks like a really broken feat (Nymph's Kiss, +2 to all Charisma-related checks, +1 to all saving throws against spells + spell-likes, +1 Skill Point per level including the level you take this feat, no reason for a telepath-psion not to take it, but that may depend heavily on the wording in the PsiHB-Revised).</p><p></p><p>I like Vow of Poverty. I'm a bit edgey about it's different benefit at different times (it just feels like it violates some desing intent), however, given the nature of the Vow, and just the means of how it hinders you, it may be justified (although I still really don't like a character being more powerful overall just because he took a feat earlier).</p><p></p><p>The alignment restrictions were pretty interesting, and alot less 'ambigous' than the other thread implied. It does actually say that the Paladin would lose his powers (in the D&D universe) for the 'torture one to save thousands' and all but a 'special subset' of poisons.</p><p></p><p>Oh yea, I'm also kinda miffed at the idea of Living Saints, but eh oh well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p></p><p>And to the comments of abundant Martyrdom, it's really only present in a handful of situations (the obvious Martyrdom situation, and the Vow of Poverty).</p><p></p><p>Deathless, I just plan flat out grumble! They're undead, but not inherently evil! So they're not undead! Oh yea! They use positive energy instead! Ugh, annoying (to me at least).</p><p></p><p>I also find it odd that a spell that's effectively Trap the Soul + Geas is labeled [Good].</p><p></p><p>Then a few other oddities with spell school placement, like a spell being labeled necromancy, simply because it deals with a corpse ("Store a corpse in your holy symbol', sounds more like trans or conjuration to me, but eh okie <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />).</p></blockquote><p></p>
[QUOTE="reiella, post: 1188917, member: 160"] Some stuff in BoED that I just fundamentally disagree with. To a large extent, it ended up reading just as a "Power Up The Good Guys" splatbook. Even so far as to frustrate balance intentionally (read the lines on the Saint template, they intentionally 'artifically' lowered's it's Level Adjustment to make it more powerful than it should be. Most of the vows read rather oddly and seem more like flavor (Vow of Chastity. Vow of Abstinence, Vow of Purity, and to some extent Vow of Obedience), however their bonuses seem reasonable (Although this is coming from a game where Greater Spell Focus still gives +4). There are also some 'Exalted' feats that don't pair up well against their 'Vile' counterparts (Evil Brand v Nimbus of Light). And just what looks like a really broken feat (Nymph's Kiss, +2 to all Charisma-related checks, +1 to all saving throws against spells + spell-likes, +1 Skill Point per level including the level you take this feat, no reason for a telepath-psion not to take it, but that may depend heavily on the wording in the PsiHB-Revised). I like Vow of Poverty. I'm a bit edgey about it's different benefit at different times (it just feels like it violates some desing intent), however, given the nature of the Vow, and just the means of how it hinders you, it may be justified (although I still really don't like a character being more powerful overall just because he took a feat earlier). The alignment restrictions were pretty interesting, and alot less 'ambigous' than the other thread implied. It does actually say that the Paladin would lose his powers (in the D&D universe) for the 'torture one to save thousands' and all but a 'special subset' of poisons. Oh yea, I'm also kinda miffed at the idea of Living Saints, but eh oh well :). And to the comments of abundant Martyrdom, it's really only present in a handful of situations (the obvious Martyrdom situation, and the Vow of Poverty). Deathless, I just plan flat out grumble! They're undead, but not inherently evil! So they're not undead! Oh yea! They use positive energy instead! Ugh, annoying (to me at least). I also find it odd that a spell that's effectively Trap the Soul + Geas is labeled [Good]. Then a few other oddities with spell school placement, like a spell being labeled necromancy, simply because it deals with a corpse ("Store a corpse in your holy symbol', sounds more like trans or conjuration to me, but eh okie :P). [/QUOTE]
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