Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Bow and Ammo Stacking... Flaming?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kreynolds" data-source="post: 166828" data-attributes="member: 2829"><p><strong>Re: Re: Re: Re: What about Ice</strong></p><p></p><p></p><p></p><p>Very true. But maybe you end up with +2d6 <strong>steam</strong> damage. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>That's what myself and the other DM thought. But if that's true, then how can I, as a DM, justify the cost of flaming burst to my players? Here's what it looks like:</p><p></p><p>1) Flaming/Shock weapon deals +2d6 extra damage, possible maximum of +12 damage.</p><p>2) Flaming burst weapon deals +1d6 damage on normal hit, maximum of 6, and +1d6 +1d10 damage on a crit, maximum +16 (for a standard x2 crit weapon).</p><p></p><p>Granted, the flaming weapon has a higher maximum damage but the chances that you will actually crit are much smaller and not really worth the cost of the +2 enhancement when you could just as easily slap on shock/flaming for the same price, knowing you will receive a guaranteed +2d6 damage for every single hit, and call it a day.</p><p></p><p>Now, if what I argue is true, why bother having burst weapons in the first place (especially if you only allow burst weapons to come into effect on a critical hit according to the weapon's unmodified threat range)? This is what myself and the other DM have been discussing.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 166828, member: 2829"] [b]Re: Re: Re: Re: What about Ice[/b] Very true. But maybe you end up with +2d6 [B]steam[/B] damage. :D That's what myself and the other DM thought. But if that's true, then how can I, as a DM, justify the cost of flaming burst to my players? Here's what it looks like: 1) Flaming/Shock weapon deals +2d6 extra damage, possible maximum of +12 damage. 2) Flaming burst weapon deals +1d6 damage on normal hit, maximum of 6, and +1d6 +1d10 damage on a crit, maximum +16 (for a standard x2 crit weapon). Granted, the flaming weapon has a higher maximum damage but the chances that you will actually crit are much smaller and not really worth the cost of the +2 enhancement when you could just as easily slap on shock/flaming for the same price, knowing you will receive a guaranteed +2d6 damage for every single hit, and call it a day. Now, if what I argue is true, why bother having burst weapons in the first place (especially if you only allow burst weapons to come into effect on a critical hit according to the weapon's unmodified threat range)? This is what myself and the other DM have been discussing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Bow and Ammo Stacking... Flaming?
Top