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*Pathfinder & Starfinder
... Bow Mastery.. for free?
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<blockquote data-quote="AngryPurpleCyclops" data-source="post: 4716764" data-attributes="member: 82732"><p>The inverse is not true. Being weak at melee is not the same as being weak at ranged. You can always attack with a bow. You can move and attack with a bow in most cases. Melee types can be COMPLETELY prevented from attacking at all by a flying creature for instance. You're still plenty hosed in that you'll not get to use any of your powers because they're all melee powers but at last you have a chance to hit.</p><p></p><p>could be but I think it's more likely to be by design, they probably realized that melee attackers are already very disadvantaged in a lot of encounters. </p><p></p><p>have to agree with karinsdad, this seems very very unlikely. They're not designing the entire game system to handle where certain campaigns may or may not be. This isn't even on the table as a consideration for a serious developer.</p><p> </p><p> agree here too though I don't think this feat is particularly unbalanced. In fact I think it's designed to prevent unbalancing by preventing it from adding to "real archers" advantage over "situational archers".</p></blockquote><p></p>
[QUOTE="AngryPurpleCyclops, post: 4716764, member: 82732"] The inverse is not true. Being weak at melee is not the same as being weak at ranged. You can always attack with a bow. You can move and attack with a bow in most cases. Melee types can be COMPLETELY prevented from attacking at all by a flying creature for instance. You're still plenty hosed in that you'll not get to use any of your powers because they're all melee powers but at last you have a chance to hit. could be but I think it's more likely to be by design, they probably realized that melee attackers are already very disadvantaged in a lot of encounters. have to agree with karinsdad, this seems very very unlikely. They're not designing the entire game system to handle where certain campaigns may or may not be. This isn't even on the table as a consideration for a serious developer. agree here too though I don't think this feat is particularly unbalanced. In fact I think it's designed to prevent unbalancing by preventing it from adding to "real archers" advantage over "situational archers". [/QUOTE]
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... Bow Mastery.. for free?
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