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Bow of true arrows - to good to be true
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<blockquote data-quote="mkletch" data-source="post: 412880" data-attributes="member: 3396"><p>You'd be surprised how often the 30' is just no there, or that you have to use the other part of your move to get into range. It's non-trivial. And, as has been previously mentioned, the designer recommended that the penalty be increased to -2 <em>per arrow shot</em>. That makes it a -8 penalty (not a -6 as Rackhir mentioned) to shoot four arrows. Think of it as your third iterative attack (normally a -10 penalty). So you are trading chance to hit for damage. You could do the same thing with True Strike and Power Attack. -20 attack for PA, +20 damage for PA, +20 attack for TS. With a keen falchion and improved critical, your chance of doubling that 20 is huge (40%). So melee is not at a major disadvantage, unless you simply want to portray it that way.</p><p></p><p></p><p></p><p>A feat is <em>supposed</em> to be an exceptional ability. It makes almost no sense to me why a non-magical ability can only be used once per day (including rage, in my book). It's like saying that you can only walk up or down one flight of stairs per day. The only reason is game balance, which is a horrible reason if it was the only one considered (and I have to believe it was).</p><p></p><p>Hunter's Mercy is hard, but it's usable, at most a few times per day. And it has restrictions on its use. Perhaps it should have been a slightly higher level. But Power Crit is simply a bad feat; it bit off more than it could chew. Force crits all the time, and it is way overpowered. The way it is now, it is silly, nonsensical and, depending on who you talk to, weak. And there is no middle ground. It is a bad feat, and <strong>THAT</strong> is the root of your complaint, whether you think so or not. Complain all you want about hunter's mercy, but what you really seem to despise is Power Crit.</p><p></p><p>-Fletch!</p></blockquote><p></p>
[QUOTE="mkletch, post: 412880, member: 3396"] You'd be surprised how often the 30' is just no there, or that you have to use the other part of your move to get into range. It's non-trivial. And, as has been previously mentioned, the designer recommended that the penalty be increased to -2 [i]per arrow shot[/i]. That makes it a -8 penalty (not a -6 as Rackhir mentioned) to shoot four arrows. Think of it as your third iterative attack (normally a -10 penalty). So you are trading chance to hit for damage. You could do the same thing with True Strike and Power Attack. -20 attack for PA, +20 damage for PA, +20 attack for TS. With a keen falchion and improved critical, your chance of doubling that 20 is huge (40%). So melee is not at a major disadvantage, unless you simply want to portray it that way. A feat is [i]supposed[/i] to be an exceptional ability. It makes almost no sense to me why a non-magical ability can only be used once per day (including rage, in my book). It's like saying that you can only walk up or down one flight of stairs per day. The only reason is game balance, which is a horrible reason if it was the only one considered (and I have to believe it was). Hunter's Mercy is hard, but it's usable, at most a few times per day. And it has restrictions on its use. Perhaps it should have been a slightly higher level. But Power Crit is simply a bad feat; it bit off more than it could chew. Force crits all the time, and it is way overpowered. The way it is now, it is silly, nonsensical and, depending on who you talk to, weak. And there is no middle ground. It is a bad feat, and [b]THAT[/b] is the root of your complaint, whether you think so or not. Complain all you want about hunter's mercy, but what you really seem to despise is Power Crit. -Fletch! [/QUOTE]
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Bow of true arrows - to good to be true
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