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<blockquote data-quote="Quasqueton" data-source="post: 3349011" data-attributes="member: 3854"><p>Here are some room informations from some classic D&D adventures. If you feel like you can do a good job, write boxed text for these. (All text formatting is from the original work -- I have copied the text verbatim.)</p><p>Note: "Except where noted otherwise, all underground areas are natural or cut from living rock. All surfaces are rough (and easy for a thief to climb) with small ledges, minor cracks, small holes, etc."</p><p>See attached image; squares are 10'.</p><p></p><p></p><p>Note: "Almost every room is damp and clammy, the walls glisten and are moist to the touch. The air is stagnant and foul. . . . It should be noted that this area is plagued by drafts. It is basically airtight, so when doors are opened, changing the air pressure, others open doors (if any) are 90% likely to slam shut. . . . Every door opened will cause an air current to come up and thus 'opening doors a crack' is difficult . . ." This room can only be entered from the west; room BQ is to the northeast.</p><p>See attached image; squares are 10'.</p><p></p><p></p><p>Note: "The walls are relatively smoothly hewn and finished and in generally good repair. . . . The blackish stone from which the halls and caverns were hewn is evident overall."</p><p>See attached image; squares are 10'.</p><p></p><p>Quasqueton</p></blockquote><p></p>
[QUOTE="Quasqueton, post: 3349011, member: 3854"] Here are some room informations from some classic D&D adventures. If you feel like you can do a good job, write boxed text for these. (All text formatting is from the original work -- I have copied the text verbatim.) Note: "Except where noted otherwise, all underground areas are natural or cut from living rock. All surfaces are rough (and easy for a thief to climb) with small ledges, minor cracks, small holes, etc." See attached image; squares are 10'. Note: "Almost every room is damp and clammy, the walls glisten and are moist to the touch. The air is stagnant and foul. . . . It should be noted that this area is plagued by drafts. It is basically airtight, so when doors are opened, changing the air pressure, others open doors (if any) are 90% likely to slam shut. . . . Every door opened will cause an air current to come up and thus 'opening doors a crack' is difficult . . ." This room can only be entered from the west; room BQ is to the northeast. See attached image; squares are 10'. Note: "The walls are relatively smoothly hewn and finished and in generally good repair. . . . The blackish stone from which the halls and caverns were hewn is evident overall." See attached image; squares are 10'. Quasqueton [/QUOTE]
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