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General Tabletop Discussion
*TTRPGs General
Boxed Sets: What Do You Want In Them
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<blockquote data-quote="Staffan" data-source="post: 9653822" data-attributes="member: 907"><p>I think that for a game that doesn't require and/or make good use of doodads, a boxed set is a waste of time. So, it would only be relevant for a system that does, and in that case I want those doodads included. For example, the Deadlands boxed set I recently got came with:</p><p>– Deadlands the Weird West core rulebook</p><p>– GM Screen + Showdown at Sundown Adventure</p><p>– Set of 25 Bennies</p><p>– Set of 7 Dice and Wild Die</p><p>– Poster Map of the Weird West</p><p>– Set of 12 Archetype Cards (pregenerated characters that fit, well, setting archetypes like Gunslinger or Mad Scientist, providing a good basis for what that sort of character should be capable of)</p><p>– Set 12 Powers Cards (new and updated powers for Deadlands)</p><p>– Adventure Cards</p><p>– Infernal Device Cards</p><p>– Set of 6 Harrowed Cards</p><p>– Set of 5 Ammo Counters</p><p></p><p>Most of these things are (or have been) available separately, but I felt that I got my money's worth by getting them all in a convenient boxed set. If I was doing this as a product from scratch instead of combining things and crowdfunder add-ons, I'd probably split the rulebook into a player's and a marshal's book – the book is already separated in two sections along those lines, but it'd be neat to have a book I can just hand to the players.</p><p></p><p>Also, I'm assuming some form of return to normalcy. I don't see how a boxed set can be viable under the current US tariffs.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9653822, member: 907"] I think that for a game that doesn't require and/or make good use of doodads, a boxed set is a waste of time. So, it would only be relevant for a system that does, and in that case I want those doodads included. For example, the Deadlands boxed set I recently got came with: – Deadlands the Weird West core rulebook – GM Screen + Showdown at Sundown Adventure – Set of 25 Bennies – Set of 7 Dice and Wild Die – Poster Map of the Weird West – Set of 12 Archetype Cards (pregenerated characters that fit, well, setting archetypes like Gunslinger or Mad Scientist, providing a good basis for what that sort of character should be capable of) – Set 12 Powers Cards (new and updated powers for Deadlands) – Adventure Cards – Infernal Device Cards – Set of 6 Harrowed Cards – Set of 5 Ammo Counters Most of these things are (or have been) available separately, but I felt that I got my money's worth by getting them all in a convenient boxed set. If I was doing this as a product from scratch instead of combining things and crowdfunder add-ons, I'd probably split the rulebook into a player's and a marshal's book – the book is already separated in two sections along those lines, but it'd be neat to have a book I can just hand to the players. Also, I'm assuming some form of return to normalcy. I don't see how a boxed set can be viable under the current US tariffs. [/QUOTE]
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