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Boy, that escalated quickly...
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<blockquote data-quote="Hussar" data-source="post: 6837447" data-attributes="member: 22779"><p>Heh, looks like I'm talking to myself a bit here. Promise, this is my last post until we get a few more replies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Just to provide a bit of context. The group has been playing together for about four years now. Some of us a bit more, but, IIRC, the current line up has been playing for 4 years. And this is the first time, I think, I've expressed frustration, and, even then, the extent of that expression was limited to about two sentences in the last session which amounted to "Jesus, not again??!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> So, it's not like there's a huge, insurmountable problem going on here.</p><p></p><p>We are currently alternating between two campaigns, Tyranny of Dragons and a home-brew Dragonlance game. Both are tons of fun. I think the biggest reason I've been frustrated is because we've had a string of very similar scenarios between the two campaigns, more or less back to back. In the Dragonlance game, we've assaulted one home followed by assaulting a second home, both within very short order. In the ToD game, we assaulted a way station held by cultists, a castle held by cultists and then a flying castle held by cultists. I'm seeing a fair degree of similarity here. And, as I said earlier, we had very similar outcomes in every scenario. I think that if these scenarios were interspersed with other scenarios, it probably wouldn't bother me at all. It's just that its been back to back to back. I'm very sure this will blow over in short order as other scenarios start to surface. </p><p></p><p>On a side note, another issue had recently come up that was mostly my own damn fault. I made some spectacularly poor character design choices and beat myself around the head and shoulders with a big arsed nerf bat. Which meant I had a few sessions of trying to convince the DM that the problem existed and then a few more sessions of fixing the problem. Which probably hasn't helped my attitude any considering this was going on pretty much at the same time as we started this run of similar scenarios. </p><p></p><p>It's been kind of a perfect storm. Dissatisfaction with the character I made coupled with very frequent failures has probably made me over react. To be fair, I don't think it's spilled over into actual play. It's been kind of nice to vent here. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Helps me put things into perspective. One thing that I don't like about playing online is it's very hard to talk about the game outside of game time.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6837447, member: 22779"] Heh, looks like I'm talking to myself a bit here. Promise, this is my last post until we get a few more replies. :D Just to provide a bit of context. The group has been playing together for about four years now. Some of us a bit more, but, IIRC, the current line up has been playing for 4 years. And this is the first time, I think, I've expressed frustration, and, even then, the extent of that expression was limited to about two sentences in the last session which amounted to "Jesus, not again??!" :p So, it's not like there's a huge, insurmountable problem going on here. We are currently alternating between two campaigns, Tyranny of Dragons and a home-brew Dragonlance game. Both are tons of fun. I think the biggest reason I've been frustrated is because we've had a string of very similar scenarios between the two campaigns, more or less back to back. In the Dragonlance game, we've assaulted one home followed by assaulting a second home, both within very short order. In the ToD game, we assaulted a way station held by cultists, a castle held by cultists and then a flying castle held by cultists. I'm seeing a fair degree of similarity here. And, as I said earlier, we had very similar outcomes in every scenario. I think that if these scenarios were interspersed with other scenarios, it probably wouldn't bother me at all. It's just that its been back to back to back. I'm very sure this will blow over in short order as other scenarios start to surface. On a side note, another issue had recently come up that was mostly my own damn fault. I made some spectacularly poor character design choices and beat myself around the head and shoulders with a big arsed nerf bat. Which meant I had a few sessions of trying to convince the DM that the problem existed and then a few more sessions of fixing the problem. Which probably hasn't helped my attitude any considering this was going on pretty much at the same time as we started this run of similar scenarios. It's been kind of a perfect storm. Dissatisfaction with the character I made coupled with very frequent failures has probably made me over react. To be fair, I don't think it's spilled over into actual play. It's been kind of nice to vent here. :D Helps me put things into perspective. One thing that I don't like about playing online is it's very hard to talk about the game outside of game time. [/QUOTE]
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