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Boy, that escalated quickly...
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<blockquote data-quote="Raunalyn" data-source="post: 6838100" data-attributes="member: 72670"><p>(Turning off Sarcasm)</p><p></p><p>Don't sweat it, dude...we're cool. I was just telling you how it was making me feel about your complaints.</p><p></p><p>And I also was trying to help you understand that the scenarios are not setup to make you fail...it's just how they happened. My game had two specific scenarios...the mansion, where you stepped into a hornet's nest and fought a whole group of weaker mobs, several of whom ran and got reinforcements. Honestly, there wasn't really much you could do about that one considering the closed quarters...even if you had prevented someone from escaping, it would have been likely that someone else heard you. So, you have a valid reason to feel this way with this first scenario.</p><p></p><p>Then the manor was just poor planning and bad rolls...that's all.</p></blockquote><p></p>
[QUOTE="Raunalyn, post: 6838100, member: 72670"] (Turning off Sarcasm) Don't sweat it, dude...we're cool. I was just telling you how it was making me feel about your complaints. And I also was trying to help you understand that the scenarios are not setup to make you fail...it's just how they happened. My game had two specific scenarios...the mansion, where you stepped into a hornet's nest and fought a whole group of weaker mobs, several of whom ran and got reinforcements. Honestly, there wasn't really much you could do about that one considering the closed quarters...even if you had prevented someone from escaping, it would have been likely that someone else heard you. So, you have a valid reason to feel this way with this first scenario. Then the manor was just poor planning and bad rolls...that's all. [/QUOTE]
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Boy, that escalated quickly...
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