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Brainstorm: Alternative Druid-Like Nature Classes (UPDATED!)
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<blockquote data-quote="Set" data-source="post: 4614476" data-attributes="member: 41584"><p>An elementalist priest, perhaps using some ideas from the Athasian elemental clerics, would be a neat idea. Either it could be a specific elemental theme, such as a Wind Witch or Sea Mage or Adept of Flame or whatever, or it could be a more generalized priest of all four elements, or of natural forces (weather, life-death-rebirth, etc.) in a more generic sense. Skip the shapeshifting Druidy stuff since that doesn't fit the elementalist theme. Various weather control spells, and elemental summoning effects, would be key. A specialist might have an at will elemental blast, such as a wind blast that does a ranged trip, or an earth priest who has an at will magic stone type power or a fire priest using a produce fire power.</p><p> </p><p>Another naturalist option is a spirit shaman, connected to natural spirits of animals, plants, weather, the natural world, etc. Instead of summoning actual animals, they might summon spirit animals, etc. and various buffs would be interpreted as channeling the strength or abilities or natural talents of the various animals or whatever that he conjures up within himself.</p><p> </p><p>A Totemist spirit shaman would be a variation based on a single totem creature (or elemental force). In this case, shapeshifting would be a common theme, but the totemist would be more of a barbarian / warrior type with self-buffs through channeling the power of the specific totem animal (the totem-warrior, from Arcana Uneathed / Arcana Evolved could be considered a sort of totem-priest in this case).</p></blockquote><p></p>
[QUOTE="Set, post: 4614476, member: 41584"] An elementalist priest, perhaps using some ideas from the Athasian elemental clerics, would be a neat idea. Either it could be a specific elemental theme, such as a Wind Witch or Sea Mage or Adept of Flame or whatever, or it could be a more generalized priest of all four elements, or of natural forces (weather, life-death-rebirth, etc.) in a more generic sense. Skip the shapeshifting Druidy stuff since that doesn't fit the elementalist theme. Various weather control spells, and elemental summoning effects, would be key. A specialist might have an at will elemental blast, such as a wind blast that does a ranged trip, or an earth priest who has an at will magic stone type power or a fire priest using a produce fire power. Another naturalist option is a spirit shaman, connected to natural spirits of animals, plants, weather, the natural world, etc. Instead of summoning actual animals, they might summon spirit animals, etc. and various buffs would be interpreted as channeling the strength or abilities or natural talents of the various animals or whatever that he conjures up within himself. A Totemist spirit shaman would be a variation based on a single totem creature (or elemental force). In this case, shapeshifting would be a common theme, but the totemist would be more of a barbarian / warrior type with self-buffs through channeling the power of the specific totem animal (the totem-warrior, from Arcana Uneathed / Arcana Evolved could be considered a sort of totem-priest in this case). [/QUOTE]
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