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Brainstorm - stories to tell with WotC's new position on various folk (fka "race")
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<blockquote data-quote="Fenris-77" data-source="post: 8029852" data-attributes="member: 6993955"><p>I'm working up a campaign for my boys set in Eberron. I'm setting it nestled in the southern Eldeen Reaches between the Gloaming and the mountains of Byeshk, right on the border with Droam. Part of the campaign will be be expeditions into the Gloaming, but part of it will focus more on the town that's their home base. I wanted to lean into Western tropes a little, so they're probably going to get deputized early on (one character has a watch background anyway). The town is having a bit of a boom due to Agents of House Tharashk reopening an old mine and also an increase in adventuring parties heading into the southern Gloaming. </p><p></p><p>The town is going to be a real mixed bag, as far as different folk go, including a small handful from Droam, so 'monsters'. The House Tharashk faction will be primarily human, with some appropriate mix of H-Orc and some others. The Mine owners are going to be the shady exploitative big-city types, and the party is going end up in the middle of that confrontation as various 'irregularities' with payments and whatnot come to light. There's a couple of other faction-related things going on as well, so the party will have its hands full some times trying to keep the peace. Whenever they aren't dodging the undead and cannibal brigands in the Gloaming of course.</p><p></p><p>There are no humans in the party btw. I'm kind of looking forward to seeing what my lads end up doing with the whole deputy thing. They're playing a Bugbear and a Goliath, with a HE NPC Druid in support, so I expect a lot of looming and gritty Eastwood dialogue. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Fenris-77, post: 8029852, member: 6993955"] I'm working up a campaign for my boys set in Eberron. I'm setting it nestled in the southern Eldeen Reaches between the Gloaming and the mountains of Byeshk, right on the border with Droam. Part of the campaign will be be expeditions into the Gloaming, but part of it will focus more on the town that's their home base. I wanted to lean into Western tropes a little, so they're probably going to get deputized early on (one character has a watch background anyway). The town is having a bit of a boom due to Agents of House Tharashk reopening an old mine and also an increase in adventuring parties heading into the southern Gloaming. The town is going to be a real mixed bag, as far as different folk go, including a small handful from Droam, so 'monsters'. The House Tharashk faction will be primarily human, with some appropriate mix of H-Orc and some others. The Mine owners are going to be the shady exploitative big-city types, and the party is going end up in the middle of that confrontation as various 'irregularities' with payments and whatnot come to light. There's a couple of other faction-related things going on as well, so the party will have its hands full some times trying to keep the peace. Whenever they aren't dodging the undead and cannibal brigands in the Gloaming of course. There are no humans in the party btw. I'm kind of looking forward to seeing what my lads end up doing with the whole deputy thing. They're playing a Bugbear and a Goliath, with a HE NPC Druid in support, so I expect a lot of looming and gritty Eastwood dialogue. :cool: [/QUOTE]
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