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<blockquote data-quote="Kzach" data-source="post: 5146588" data-attributes="member: 56189"><p>One of the reasons I was never satisfied with 1e/2e was because I could never make the characters I wanted. I'd spend ages creating backgrounds and personalities only to then come to the stats and feel thoroughly underwhelmed by the character on paper. They were essentially all the same but with different fluff.</p><p></p><p>Then 3e came along and I had the opposite problem; I could never fit my character to the rules and so was never satisfied with the results. Even when I could force a fit, invariably there was something 'off' about the character.</p><p></p><p>Now in 4e I'm generally finding I can fit just about any character concept I have and marry them up with abilities that either already suit or can be refluffed and since there is so much variety that they never feel the same. I have, at last count, six rogue characters and yet they all feel different and unique from each other in various ways.</p><p></p><p>So yeah, I spend ages sifting through abilities and powers and feats and builds trying to marry up the concept in my head with the stats on the page.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5146588, member: 56189"] One of the reasons I was never satisfied with 1e/2e was because I could never make the characters I wanted. I'd spend ages creating backgrounds and personalities only to then come to the stats and feel thoroughly underwhelmed by the character on paper. They were essentially all the same but with different fluff. Then 3e came along and I had the opposite problem; I could never fit my character to the rules and so was never satisfied with the results. Even when I could force a fit, invariably there was something 'off' about the character. Now in 4e I'm generally finding I can fit just about any character concept I have and marry them up with abilities that either already suit or can be refluffed and since there is so much variety that they never feel the same. I have, at last count, six rogue characters and yet they all feel different and unique from each other in various ways. So yeah, I spend ages sifting through abilities and powers and feats and builds trying to marry up the concept in my head with the stats on the page. [/QUOTE]
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