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Brainstorming a “Kitchen Sink“ Sci-Fi campaign
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<blockquote data-quote="Dannyalcatraz" data-source="post: 8091660" data-attributes="member: 19675"><p>Psionics: they’re in the setting. They won’t be D&D wizard powerful, but they will be able to do some funky stuff. They will also have some inherent limitations.</p><p></p><p>1) they’re energy intensive. The caloric intake for psionic PCs will be much higher than average. Many are constantly eating.</p><p></p><p>2) the types of Psionic disciplines available: telekinetic, telepathic/empathic, transmetabolic (able to alter the way a being’s biochemistry works), transperceptive (including powers related to hyperspace navigation) . I’m open to other suggestions for expanding the categories.</p><p></p><p>3) which psionics a PC has will be limited. There won’t be mixing and matching of types, each will only be able to manifest a single kind of power. That said, some power types may exist in different forms, and may have a version in different disciplines. For example, a telepath may be able to see or hear through the sensory organs of other creatures, while a transperceptive may simply be able to look into a remote location even if nobody is in it.</p><p></p><p>Note: the limits of transperceptive Navigators may also be a practical limit on why ships can‘t jump as well or as far through hyperspace. The Navigators simply can’t See well enough to facilitate longer, more frequent jumps. </p><p></p><p>*****</p><p></p><p>Because I’m using HERO, I should note that I’m not using it in its superheroic form, but rather its heroic level mechanics. That means the campaign will have “Normal Characteristics Maximums” as a setting-wide limitations. Translation: all stats are capped with maximum values, and any character stats that go beyond those require higher expenditure of build points. There will similarly be campaign limitations on the initial build cost of characters, maximum value for character Disadvantages and the point value of any individual powers, etc.</p><p></p><p>However, while I’m using HERO as my system, I view this whole discussion as kind of system agnostic. So feel free to adapt as needed for your purposes.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 8091660, member: 19675"] Psionics: they’re in the setting. They won’t be D&D wizard powerful, but they will be able to do some funky stuff. They will also have some inherent limitations. 1) they’re energy intensive. The caloric intake for psionic PCs will be much higher than average. Many are constantly eating. 2) the types of Psionic disciplines available: telekinetic, telepathic/empathic, transmetabolic (able to alter the way a being’s biochemistry works), transperceptive (including powers related to hyperspace navigation) . I’m open to other suggestions for expanding the categories. 3) which psionics a PC has will be limited. There won’t be mixing and matching of types, each will only be able to manifest a single kind of power. That said, some power types may exist in different forms, and may have a version in different disciplines. For example, a telepath may be able to see or hear through the sensory organs of other creatures, while a transperceptive may simply be able to look into a remote location even if nobody is in it. Note: the limits of transperceptive Navigators may also be a practical limit on why ships can‘t jump as well or as far through hyperspace. The Navigators simply can’t See well enough to facilitate longer, more frequent jumps. ***** Because I’m using HERO, I should note that I’m not using it in its superheroic form, but rather its heroic level mechanics. That means the campaign will have “Normal Characteristics Maximums” as a setting-wide limitations. Translation: all stats are capped with maximum values, and any character stats that go beyond those require higher expenditure of build points. There will similarly be campaign limitations on the initial build cost of characters, maximum value for character Disadvantages and the point value of any individual powers, etc. However, while I’m using HERO as my system, I view this whole discussion as kind of system agnostic. So feel free to adapt as needed for your purposes. [/QUOTE]
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