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D&D Older Editions
Brainstorming a "Phil. of 4e 101" resource
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<blockquote data-quote="Manbearcat" data-source="post: 6678620" data-attributes="member: 6696971"><p>Since [MENTION=22362]MoutonRustique[/MENTION] handled "make the PC's want to move", I'll do the next one. Others can certainly feel free to do other subsequent ones!</p><p></p><p></p><p></p><p>1) OH MY GOD THERE IS A CLIFF NEARBY WHERE THIS BAD GUY CAN PRACTICE HIS SWAN DIVES!</p><p></p><p>[sblock]Force move all squares of creature over edge to force creature to make a saving throw for prone in square closest to edge or d10damge/10 ft of fall.[/sblock]</p><p></p><p>2) OH MY GOD CHALLENGING TERRAIN HELPS ME HURT THIS GUY AND KEEP HIM LOCKED DOWN!</p><p></p><p>[sblock]Effect: Brambleweed squares are difficult terrain. A creature that starts its turn in a brambleweed square takes 5 damage per tier. A creature that ends its turn in a brambleweed square is restrained until the start of its next turn.[/sblock]</p><p></p><p>3) OH MY GOD IF I MOVE THIS BAD GUY NEXT TO THIS OBSTACLE (eg a pillar or floor-to-ceiling wall), I CAN CREATE SITUATIONS THAT DON'T SUCK!</p><p></p><p>[sblock]a) An opening to move away, break line-of-sight and gain superior cover to attempt Stealth.</p><p></p><p>b) Potentially prevent 1 or more charge attacks or prevent combat advantage/flanking from other enemies due to movement requirements.</p><p></p><p>c) Force foes to move through Fighter/Defender's "zone of control" to attempt to get to me.[/sblock]</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6678620, member: 6696971"] Since [MENTION=22362]MoutonRustique[/MENTION] handled "make the PC's want to move", I'll do the next one. Others can certainly feel free to do other subsequent ones! 1) OH MY GOD THERE IS A CLIFF NEARBY WHERE THIS BAD GUY CAN PRACTICE HIS SWAN DIVES! [sblock]Force move all squares of creature over edge to force creature to make a saving throw for prone in square closest to edge or d10damge/10 ft of fall.[/sblock] 2) OH MY GOD CHALLENGING TERRAIN HELPS ME HURT THIS GUY AND KEEP HIM LOCKED DOWN! [sblock]Effect: Brambleweed squares are difficult terrain. A creature that starts its turn in a brambleweed square takes 5 damage per tier. A creature that ends its turn in a brambleweed square is restrained until the start of its next turn.[/sblock] 3) OH MY GOD IF I MOVE THIS BAD GUY NEXT TO THIS OBSTACLE (eg a pillar or floor-to-ceiling wall), I CAN CREATE SITUATIONS THAT DON'T SUCK! [sblock]a) An opening to move away, break line-of-sight and gain superior cover to attempt Stealth. b) Potentially prevent 1 or more charge attacks or prevent combat advantage/flanking from other enemies due to movement requirements. c) Force foes to move through Fighter/Defender's "zone of control" to attempt to get to me.[/sblock] [/QUOTE]
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