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General Tabletop Discussion
*Dungeons & Dragons
Brainstorming about Interparty Conflict
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<blockquote data-quote="Shiroiken" data-source="post: 6915002" data-attributes="member: 6775477"><p>I'm not going to advise you what to do as a Player, as far as the game goes, because each person has to decide for themselves if the game is worth playing. I have some advice for you for your Character, however, should you continue.</p><p></p><p>The Ranger and Paladin are obviously not worthy of your divine magic, and it would be an insult to your god to do so. You should NEVER provide them magical aid again. This means no Healing, no Restoration, no Resurrection, no Buff Spells, Nothing. If you drop an AoE spell, ignore them for purposes of placement (they are not your allies). If they have a problem with this, too bad, because you follow the precepts of your god, whom they defy. This may push things to a head (i.e. combat), but it keeps you from being a pushover.</p><p></p><p>As for the vampire slave, both are evil. Slavery is bad, but so is vampirism. Unless you can find a way to cure her (which would be for the DM to decide), you should destroy her. I would wait until the party is asleep, then attempt to destroy her (she may even be willing, if she never intended to become a vampire).</p><p></p><p>I would talk to the rest of the party, and see if any of them are willing to take charge and work as a mediator. If both you and they are willing to listen to the mediator, then you can continue to work as a group. They won't listen to you (and you probably won't listen to them), so the third party is going to have to make the final decisions. Otherwise, I would see if you can get any allies from the rest of the party. They may not aid you immediately, but any assistance they give you when the eventual combat begins will be invaluable. And yes, I think another battle is inevitable, as long as the characters are together.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6915002, member: 6775477"] I'm not going to advise you what to do as a Player, as far as the game goes, because each person has to decide for themselves if the game is worth playing. I have some advice for you for your Character, however, should you continue. The Ranger and Paladin are obviously not worthy of your divine magic, and it would be an insult to your god to do so. You should NEVER provide them magical aid again. This means no Healing, no Restoration, no Resurrection, no Buff Spells, Nothing. If you drop an AoE spell, ignore them for purposes of placement (they are not your allies). If they have a problem with this, too bad, because you follow the precepts of your god, whom they defy. This may push things to a head (i.e. combat), but it keeps you from being a pushover. As for the vampire slave, both are evil. Slavery is bad, but so is vampirism. Unless you can find a way to cure her (which would be for the DM to decide), you should destroy her. I would wait until the party is asleep, then attempt to destroy her (she may even be willing, if she never intended to become a vampire). I would talk to the rest of the party, and see if any of them are willing to take charge and work as a mediator. If both you and they are willing to listen to the mediator, then you can continue to work as a group. They won't listen to you (and you probably won't listen to them), so the third party is going to have to make the final decisions. Otherwise, I would see if you can get any allies from the rest of the party. They may not aid you immediately, but any assistance they give you when the eventual combat begins will be invaluable. And yes, I think another battle is inevitable, as long as the characters are together. [/QUOTE]
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Brainstorming about Interparty Conflict
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