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Brainstorming Beautiful "Orcs" and "Goblins"
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<blockquote data-quote="Kaodi" data-source="post: 5907814" data-attributes="member: 1231"><p>Two extremely important issues I am having trouble with: what do you make them look like? I have an idea that I do not want them to be lithe or short like (some) elves, or broad like dwarves, or bestial like shifters. I had some ideas for the other race I was working on, but there was some significant disagreement, and I think I would like to get the discussion back to square one. </p><p></p><p>The other question is personality and culture, and what makes them bad. Before my idea was that such a race could be arrogant, superior, and territorial. I guess this did not make them much different from elves in some ways (especially since they were going to be pretty much immortal). </p><p></p><p>But when I was reading up on the Pathfinder Online blog I got another idea to meld with the old one: perhaps such a race would be one of artists and architects who have an unforgiving and rigid outlook on the "proper uses of things" . For instance, they might attack and demolish a castle just to build one of about similar size, function, and durability in the same place, but one that fits their particular vision of how the terrain should have been used aesthetically. As such, they do not capture land necessarily for its strategic value, of its history, but for its unrealized artistic potential. Such a race might be driven out of a region they had held for centuries and not try to take it back because they were satisfied the land was still being utilized properly. What makes them dangerous is that they have no hesitation about attacking and killing anyone who does not "fit in" or "add" to the area, or who has defaced something important to them.</p><p></p><p>So I guess the question is: what sort of cultural traits and ways of life have not really been done by any race?</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5907814, member: 1231"] Two extremely important issues I am having trouble with: what do you make them look like? I have an idea that I do not want them to be lithe or short like (some) elves, or broad like dwarves, or bestial like shifters. I had some ideas for the other race I was working on, but there was some significant disagreement, and I think I would like to get the discussion back to square one. The other question is personality and culture, and what makes them bad. Before my idea was that such a race could be arrogant, superior, and territorial. I guess this did not make them much different from elves in some ways (especially since they were going to be pretty much immortal). But when I was reading up on the Pathfinder Online blog I got another idea to meld with the old one: perhaps such a race would be one of artists and architects who have an unforgiving and rigid outlook on the "proper uses of things" . For instance, they might attack and demolish a castle just to build one of about similar size, function, and durability in the same place, but one that fits their particular vision of how the terrain should have been used aesthetically. As such, they do not capture land necessarily for its strategic value, of its history, but for its unrealized artistic potential. Such a race might be driven out of a region they had held for centuries and not try to take it back because they were satisfied the land was still being utilized properly. What makes them dangerous is that they have no hesitation about attacking and killing anyone who does not "fit in" or "add" to the area, or who has defaced something important to them. So I guess the question is: what sort of cultural traits and ways of life have not really been done by any race? [/QUOTE]
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