the8bitdeity
First Post
An idea I've been mulling over is the concept of the "Campaign Pitch". Far too often I invest a lot of energy prepping for a campaign I'm about to run, only to find about .... 3 sessions in the players have NO interest in the actual campaign. Ultimately it leaves me with a lot of wasted work.
To combat said idea, I'm forcing myself to develop what I'm going to call a "campaign pitch". A single page document that when organizing the start of a campaign, the GM (DM in my case) can read off a bunch of pitches and the party can decide which campaign they are most interested in participating in.
In my context it's D&D, so I'll focus my initial thoughts on that, but obviously this is a generic enough concept.
I'm thinking it should have :
Anyone else do something similar? I thought getting a good format nailed down would be a good exercise for me to capture most of the top level ideas I have.
Thoughts?
To combat said idea, I'm forcing myself to develop what I'm going to call a "campaign pitch". A single page document that when organizing the start of a campaign, the GM (DM in my case) can read off a bunch of pitches and the party can decide which campaign they are most interested in participating in.
In my context it's D&D, so I'll focus my initial thoughts on that, but obviously this is a generic enough concept.
I'm thinking it should have :
- Title
- Pitch Paragraph - a single paragraph to read to the PCs to get them interested in the campaign. Should provide some "player but not character" scope knowledge to help PCs properly judge
- DM Info section - a synopsis of the general campaign
- Scope - how long the campaign should expect to run (either in levels, sessions, etc..)
Anyone else do something similar? I thought getting a good format nailed down would be a good exercise for me to capture most of the top level ideas I have.
Thoughts?