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Brainstorming Daze
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<blockquote data-quote="Dausuul" data-source="post: 5551009" data-attributes="member: 58197"><p>But there <em>is</em> no solution, which is why it's boring. Stun prevents you from acting; unless you have some special ability that kicks in without requiring an action, there's nothing you can do to un-stun yourself. All you can do is sit there. At best, one of your fellow PCs can come over to you and make a Heal check to give you a saving throw, but since the Heal check is itself a standard action and it has only a 55% chance of working, it's often tactically smarter to let you come out of it on your own.</p><p></p><p></p><p></p><p>Sure, but that's the rare case in which a stun effect pushes a party member right to the edge of death. Most stuns aren't so dire. You sit out a round or two; it hurts your party's chances but it's not going to swing the battle one way or the other by itself.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5551009, member: 58197"] But there [i]is[/i] no solution, which is why it's boring. Stun prevents you from acting; unless you have some special ability that kicks in without requiring an action, there's nothing you can do to un-stun yourself. All you can do is sit there. At best, one of your fellow PCs can come over to you and make a Heal check to give you a saving throw, but since the Heal check is itself a standard action and it has only a 55% chance of working, it's often tactically smarter to let you come out of it on your own. Sure, but that's the rare case in which a stun effect pushes a party member right to the edge of death. Most stuns aren't so dire. You sit out a round or two; it hurts your party's chances but it's not going to swing the battle one way or the other by itself. [/QUOTE]
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