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Brainstorming needed for DnDNext playtest: "Against the Tyranny of the Frost Giants!"
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<blockquote data-quote="I'm A Banana" data-source="post: 6088824" data-attributes="member: 2067"><p>I'm not sure this harkens back much to G2 per se, but I've always been a big fan of making the environment a Big Deal when you're going somewhere extreme (a la a glacial rift).</p><p></p><p>Perhaps whatever MacGuffin or whatever is leading the PC's here is also the cause of some massive blizzard. Boston was hit with a doozy just a week or so ago -- imagine trying to adventure during that gusty, snowy, blinding mess! Imagine Frost Giants looming out of the grey blizzard, as a dark shadow in the twilight of a stormy mid-day, cleaving through people's houses like they were made of matchsticks, not just killing people with their direct attacks, but destroying their refuge from the storm. </p><p></p><p>I'd personally try to make sure my group paid attention to proper gear and played smart in the wretched conditions -- maybe their first bits of minor treasure is climbing gear, ice picks, crampons, and warm outfits. Food is also expensive up where plants don't grow -- bits of hard tack might be worth more to some folks up there than coin.</p><p></p><p>If you're going with the giants and the glacier, you might as well toss dwarves in there, too -- some significant dwarven NPC, or a dwarven ruin that plays a role. If the weather outside is frightful, than a dilapidated below-ground structure might be comparatively delightful.</p><p></p><p>Anyway, that's not really anything having to do with G-2, but I've been pondering snowy-style adventuring a lot for my own nefarious purposes recently, so it's been on my mind, and I saw Frost Giants, so... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6088824, member: 2067"] I'm not sure this harkens back much to G2 per se, but I've always been a big fan of making the environment a Big Deal when you're going somewhere extreme (a la a glacial rift). Perhaps whatever MacGuffin or whatever is leading the PC's here is also the cause of some massive blizzard. Boston was hit with a doozy just a week or so ago -- imagine trying to adventure during that gusty, snowy, blinding mess! Imagine Frost Giants looming out of the grey blizzard, as a dark shadow in the twilight of a stormy mid-day, cleaving through people's houses like they were made of matchsticks, not just killing people with their direct attacks, but destroying their refuge from the storm. I'd personally try to make sure my group paid attention to proper gear and played smart in the wretched conditions -- maybe their first bits of minor treasure is climbing gear, ice picks, crampons, and warm outfits. Food is also expensive up where plants don't grow -- bits of hard tack might be worth more to some folks up there than coin. If you're going with the giants and the glacier, you might as well toss dwarves in there, too -- some significant dwarven NPC, or a dwarven ruin that plays a role. If the weather outside is frightful, than a dilapidated below-ground structure might be comparatively delightful. Anyway, that's not really anything having to do with G-2, but I've been pondering snowy-style adventuring a lot for my own nefarious purposes recently, so it's been on my mind, and I saw Frost Giants, so... :) [/QUOTE]
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Brainstorming needed for DnDNext playtest: "Against the Tyranny of the Frost Giants!"
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