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Brainstorming needed for DnDNext playtest: "Against the Tyranny of the Frost Giants!"
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<blockquote data-quote="RangerWickett" data-source="post: 6088826" data-attributes="member: 63"><p>Frost giants, in a glacial rift, with dwarf slaves who 'mine' into a glacier to remove pieces of a giant petrified monster/demon/dragon, which the giants use to enchant Fimbulwinter Stones. The stones extend the scope of winter, and the frost giants are slowly encroaching on civilized territory.</p><p></p><p>Outer patrol checks the stones -- a couple giants with a creature that looks from afar like a polar bear, but is actually a nastier beast wearing a polar bear fur coat.</p><p></p><p>Tunnels run throughout the glacier, accessible from the rift. The giants live on one side of the rift, in giant rooms carved out of the ice. The slaves and mine are on the other side, with a couple ice bridges connecting them. And sure, a remorhaz in the bottom of the rift, which is occasionally tossed disobedient dwarves. </p><p></p><p>When the party arrives, the jarl is in the mine, and he sends out warriors to hold the party at bay. Have several chambers that interconnect with tunnels, so the giants can flank. One or two frost mages who can split the party with walls of ice. </p><p></p><p>Then face the jarl himself in the bottom of the mine, under the leering petrified face of the massive monster. The jarl wields a hammer made of demonstone, which is wrapped with a chain that connects his life to that of the slaves. While he attacks the party, they have to free the slaves from their chains. Otherwise, attacks against the jarl just kill slaves without harming him.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 6088826, member: 63"] Frost giants, in a glacial rift, with dwarf slaves who 'mine' into a glacier to remove pieces of a giant petrified monster/demon/dragon, which the giants use to enchant Fimbulwinter Stones. The stones extend the scope of winter, and the frost giants are slowly encroaching on civilized territory. Outer patrol checks the stones -- a couple giants with a creature that looks from afar like a polar bear, but is actually a nastier beast wearing a polar bear fur coat. Tunnels run throughout the glacier, accessible from the rift. The giants live on one side of the rift, in giant rooms carved out of the ice. The slaves and mine are on the other side, with a couple ice bridges connecting them. And sure, a remorhaz in the bottom of the rift, which is occasionally tossed disobedient dwarves. When the party arrives, the jarl is in the mine, and he sends out warriors to hold the party at bay. Have several chambers that interconnect with tunnels, so the giants can flank. One or two frost mages who can split the party with walls of ice. Then face the jarl himself in the bottom of the mine, under the leering petrified face of the massive monster. The jarl wields a hammer made of demonstone, which is wrapped with a chain that connects his life to that of the slaves. While he attacks the party, they have to free the slaves from their chains. Otherwise, attacks against the jarl just kill slaves without harming him. [/QUOTE]
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Community
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Brainstorming needed for DnDNext playtest: "Against the Tyranny of the Frost Giants!"
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