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Brainstorming new 4e subsystems
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<blockquote data-quote="jmucchiello" data-source="post: 4432512" data-attributes="member: 813"><p>Most of the suggestions here are just ways to make powers. "Persistent damage" can be modeled without the need for naming it "persistent damage". "Charging powers" would just be some kind of power with a Sustain Full that would up the charge and then an after-effect that would be the actual power being released.</p><p></p><p>These aren't really subsystems. The social attack/encounter stuff is a subsystem. Can't wait to see that developed. As for other subsystems:</p><p></p><p></p><p><strong>Power Source Class Features</strong></p><p>Classes should have features based on their Power Source. Each Power Source would provide some list of available powers that can be used in part or in total by each class accessing that power source.</p><p></p><p>As an example, it would be cool if the Wizard's cantrips were actually tied to the Arcane Power Source. Some Arcane classes might grant access to 1 or 2 cantrips while the Wizard would grant access to all four.</p><p></p><p>The Divine Power Source would grant access to the Divine Channelling ability. Let Paladins choose to turn undead if they want.</p><p></p><p>What the other power sources would do? I don't know. Maybe the psionic power source would provide access to a power (traditionally named) Psionic Blast. Maybe the chaos power source grants some kind of wild surge like ability when you sacrifice a daily power.</p><p></p><p>It would have made the power sources more interesting. Of course as the GSL stands now, you could not modify the classes and power sources to allow this kind of thing.</p><p></p><p><strong>Commoner Tier</strong></p><p>4e assumes the characters are already heroic. How about pushing a tier beneath it. A cool game supplement would add a Commoner Tier where the class-like elements would be called "beginnings" (as in Common Beginnings): the farmboy, the street urchin, the escaped slave, the student, the landless noble's son/daughter.</p><p></p><p>I've already worked out the xp math and level progressions. (You go from C1-C10 and then reset to 1 once you've become Heroic.) But I have no way to really release it. The power source thing might work with a revised GSL. Adding tiers I doubt will ever be doable with the GSL.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 4432512, member: 813"] Most of the suggestions here are just ways to make powers. "Persistent damage" can be modeled without the need for naming it "persistent damage". "Charging powers" would just be some kind of power with a Sustain Full that would up the charge and then an after-effect that would be the actual power being released. These aren't really subsystems. The social attack/encounter stuff is a subsystem. Can't wait to see that developed. As for other subsystems: [b]Power Source Class Features[/b] Classes should have features based on their Power Source. Each Power Source would provide some list of available powers that can be used in part or in total by each class accessing that power source. As an example, it would be cool if the Wizard's cantrips were actually tied to the Arcane Power Source. Some Arcane classes might grant access to 1 or 2 cantrips while the Wizard would grant access to all four. The Divine Power Source would grant access to the Divine Channelling ability. Let Paladins choose to turn undead if they want. What the other power sources would do? I don't know. Maybe the psionic power source would provide access to a power (traditionally named) Psionic Blast. Maybe the chaos power source grants some kind of wild surge like ability when you sacrifice a daily power. It would have made the power sources more interesting. Of course as the GSL stands now, you could not modify the classes and power sources to allow this kind of thing. [b]Commoner Tier[/b] 4e assumes the characters are already heroic. How about pushing a tier beneath it. A cool game supplement would add a Commoner Tier where the class-like elements would be called "beginnings" (as in Common Beginnings): the farmboy, the street urchin, the escaped slave, the student, the landless noble's son/daughter. I've already worked out the xp math and level progressions. (You go from C1-C10 and then reset to 1 once you've become Heroic.) But I have no way to really release it. The power source thing might work with a revised GSL. Adding tiers I doubt will ever be doable with the GSL. [/QUOTE]
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