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General Tabletop Discussion
*Pathfinder & Starfinder
Brainstorming on spell fixes
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<blockquote data-quote="Empirate" data-source="post: 5470478" data-attributes="member: 78958"><p>Freedom of Movement shuts down too many methods of battlefield control for a simple 4th level, for my taste. Worse, only spellcasters get it (Clerics, actually, and Sorcerers/Wizards via Heart of Water), leaving the mundane behind again. Thus the level increase.</p><p></p><p>Gate: I'm making it less powerful, in that controlling a single creature with up to double your CL's HD is rather more powerful than I want this spell to be. Leaving out the clause leaves you with only being able to control a creature whose HD do not exceed your CL.</p><p></p><p>Knock: my fix prevents making the Open Lock skill entirely pointless with a single 2nd level spell. The spell is now still great for sneaky casters, and might help a straight Wizard open a simple lock, but doesn't obviate the need for skill ranks to open a door (straight Wizards can still Shatter it, if they want to...).</p><p>The Comprehend Languages fix I proposed goes along similar lines.</p><p></p><p>Mirror Image: Even as a 3rd level spell, this is still great whenever you're not facing an arcanist - which will probably be most of the time.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5470478, member: 78958"] Freedom of Movement shuts down too many methods of battlefield control for a simple 4th level, for my taste. Worse, only spellcasters get it (Clerics, actually, and Sorcerers/Wizards via Heart of Water), leaving the mundane behind again. Thus the level increase. Gate: I'm making it less powerful, in that controlling a single creature with up to double your CL's HD is rather more powerful than I want this spell to be. Leaving out the clause leaves you with only being able to control a creature whose HD do not exceed your CL. Knock: my fix prevents making the Open Lock skill entirely pointless with a single 2nd level spell. The spell is now still great for sneaky casters, and might help a straight Wizard open a simple lock, but doesn't obviate the need for skill ranks to open a door (straight Wizards can still Shatter it, if they want to...). The Comprehend Languages fix I proposed goes along similar lines. Mirror Image: Even as a 3rd level spell, this is still great whenever you're not facing an arcanist - which will probably be most of the time. [/QUOTE]
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