Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Brainstorming on spell fixes
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Eldritch_Lord" data-source="post: 5476131" data-attributes="member: 52073"><p>One option for different metamagic is going back to the 2e version--each metamagic feat is instead a spell or series of spells which are cast before the spell you want to metamagic. To cast an <em>empowered fireball</em>, for instance, you might cast <em>empower I</em> on one round and <em>fireball</em> on the next. That doesn't quite work in 3e where metamagic isn't worth enough to justify waiting a round, but perhaps this could work:</p><ul> <li data-xf-list-type="ul">Every metamagic spell is cast as a swift action.</li> <li data-xf-list-type="ul">Metamagic spells come in series. [Feat Name] I is a spell of the spell's normal adjustment (<em>empower I</em> is 2nd level, <em>maximize I</em> is 3rd, etc.)</li> <li data-xf-list-type="ul">The II and III spells in the series are a number of levels apart equal to the normal adjustment (Empower Spell is +2 adjust, so <em>empower I</em> is a 2nd level spell, <em>empower II</em> is 4th, and <em>empower III</em> is a 6th level spell).</li> <li data-xf-list-type="ul">The I spell affects up to 3rd level spells, the II spell affects up to 6th level, and the III affects up to 9th level. If there isn't room in the progression for a particular II or III spell, it doesn't exist (e.g. <em>twin III</em> would be 12th level, so there is no <em>twin III</em></li> <li data-xf-list-type="ul">There is no Quicken Spell, because your swift action is being used and going back to the 3.0 "free action once per round" thing isn't happening.</li> </ul><p>So if you wanted to cast an <em>empowered fireball</em>, for instance, you would learn <em>empower I</em> and <em>fireball</em>, then cast <em>empower I</em> as a swift action and immediately thereafter cast <em>fireball</em> as a standard action, resulting in an <em>empowered fireball</em>. If you wanted to cast a <em>persistent divine power</em>, well, you don't, 'cause <em>persistent I</em> is a 6th level spell that only affects 3rd level and lower spells and there is no <em>persistent II</em> or <em>persistent III</em>.</p><p></p><p>Benefits:</p><ul> <li data-xf-list-type="ul">You can use metamagic with your highest-level slots if you know the appropriate metamagic spells.</li> <li data-xf-list-type="ul">The level of the spell doesn't change, so you don't have to compare e.g. <em>empowered fireballs</em> and <em>cones of cold</em> to see if the metamagic is worth it.</li> <li data-xf-list-type="ul">Metamagic costs additional slots, so every time you drop a <em>twin</em> or <em>persistent</em> you're giving up an additional 4th or 6th level spell; metamagic your spells carefully.</li> <li data-xf-list-type="ul">The more powerful metamagic simply can't be used with higher-level spells because the metamagic spells don't exist, limiting abuse.</li> <li data-xf-list-type="ul">Since it uses up a swift action, metamagic becomes like metapsionics (i.e. only 1 per spell is feasible).</li> </ul><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Eldritch_Lord, post: 5476131, member: 52073"] One option for different metamagic is going back to the 2e version--each metamagic feat is instead a spell or series of spells which are cast before the spell you want to metamagic. To cast an [I]empowered fireball[/I], for instance, you might cast [I]empower I[/I] on one round and [I]fireball[/I] on the next. That doesn't quite work in 3e where metamagic isn't worth enough to justify waiting a round, but perhaps this could work: [list][*]Every metamagic spell is cast as a swift action. [*]Metamagic spells come in series. [Feat Name] I is a spell of the spell's normal adjustment ([I]empower I[/I] is 2nd level, [I]maximize I[/I] is 3rd, etc.) [*]The II and III spells in the series are a number of levels apart equal to the normal adjustment (Empower Spell is +2 adjust, so [I]empower I[/I] is a 2nd level spell, [I]empower II[/I] is 4th, and [I]empower III[/I] is a 6th level spell). [*]The I spell affects up to 3rd level spells, the II spell affects up to 6th level, and the III affects up to 9th level. If there isn't room in the progression for a particular II or III spell, it doesn't exist (e.g. [I]twin III[/I] would be 12th level, so there is no [I]twin III[/I] [*]There is no Quicken Spell, because your swift action is being used and going back to the 3.0 "free action once per round" thing isn't happening.[/list] So if you wanted to cast an [I]empowered fireball[/I], for instance, you would learn [I]empower I[/I] and [I]fireball[/I], then cast [I]empower I[/I] as a swift action and immediately thereafter cast [I]fireball[/I] as a standard action, resulting in an [I]empowered fireball[/I]. If you wanted to cast a [I]persistent divine power[/I], well, you don't, 'cause [I]persistent I[/I] is a 6th level spell that only affects 3rd level and lower spells and there is no [I]persistent II[/I] or [I]persistent III[/I]. Benefits: [list][*]You can use metamagic with your highest-level slots if you know the appropriate metamagic spells. [*]The level of the spell doesn't change, so you don't have to compare e.g. [I]empowered fireballs[/I] and [I]cones of cold[/I] to see if the metamagic is worth it. [*]Metamagic costs additional slots, so every time you drop a [I]twin[/I] or [I]persistent[/I] you're giving up an additional 4th or 6th level spell; metamagic your spells carefully. [*]The more powerful metamagic simply can't be used with higher-level spells because the metamagic spells don't exist, limiting abuse. [*]Since it uses up a swift action, metamagic becomes like metapsionics (i.e. only 1 per spell is feasible).[/list] Thoughts? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Brainstorming on spell fixes
Top