Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Brainstorming Potential Underworld Campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 7555605" data-attributes="member: 19675"><p>I wasn’t saying <em>that</em>. I was just saying that the murderhobos cliche is primarily the fault of players being too lazy to invest time in creating a <em>different</em> kind of PC background.</p><p></p><p>A hedge fantasy campaign/RPG might rectify some of that, or it may simply be complicit in causing a train wreck when such players:</p><p></p><p>1) decide not to play</p><p>2) try to play, and disconnect due to not meshing with the setting</p><p>3) design murderhobos <em>anyway</em>, causing predictable disruption </p><p></p><p>IOW, it comes back to how well do you know your player and what they prefer to play. I ran a supers game back in the 1990s that is still my personal gold standard as to how a campaign can come together with player buy-in, good story, etc. We had ONE player who joined the group for a single adventure, but his #3 style PC didn’t fit, so he left and never returned. (Plus, I didn’t handle it well in game, so some of the blame is mine.) I ran that campaign for [MENTION=6749508]18[/MENTION] months.</p><p></p><p>When I tried to run a campaign in that same world in a different city with different players a decade+ later, it completely fizzled after a half dozen sessions, largely due to problems #1 & 2, and one paricular player who fell into #3.</p><p></p><p>With the right storyline, I probably could have run a hedge fantasy campaign with that first group, and if I couldn’t, it would probably be my fault. But that second group? I can think of a couple who would go for it, but the rest would be disinterested or disruptive.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7555605, member: 19675"] I wasn’t saying [I]that[/I]. I was just saying that the murderhobos cliche is primarily the fault of players being too lazy to invest time in creating a [I]different[/I] kind of PC background. A hedge fantasy campaign/RPG might rectify some of that, or it may simply be complicit in causing a train wreck when such players: 1) decide not to play 2) try to play, and disconnect due to not meshing with the setting 3) design murderhobos [I]anyway[/I], causing predictable disruption IOW, it comes back to how well do you know your player and what they prefer to play. I ran a supers game back in the 1990s that is still my personal gold standard as to how a campaign can come together with player buy-in, good story, etc. We had ONE player who joined the group for a single adventure, but his #3 style PC didn’t fit, so he left and never returned. (Plus, I didn’t handle it well in game, so some of the blame is mine.) I ran that campaign for [MENTION=6749508]18[/MENTION] months. When I tried to run a campaign in that same world in a different city with different players a decade+ later, it completely fizzled after a half dozen sessions, largely due to problems #1 & 2, and one paricular player who fell into #3. With the right storyline, I probably could have run a hedge fantasy campaign with that first group, and if I couldn’t, it would probably be my fault. But that second group? I can think of a couple who would go for it, but the rest would be disinterested or disruptive. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Brainstorming Potential Underworld Campaign
Top