Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Brainstorming some better naval combat rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tonguez" data-source="post: 7935430" data-attributes="member: 1125"><p>It might be getting too much into micro details but could a ships crew be divided into bands - H.elm, Propulsion, Rigging/Deck and Hull where all four need to be working in harmony (succeeding on a skill check) to complete a ships maneuver. If anyone fails the maneuver is made with disdavantage.</p><p>It also means that in combat different parts of a ship can be targetted</p><p></p><p></p><table style='width: 100%'><tr><td>CREW BAND</td><td>LEAD by</td><td>STAT</td><td>DAMAGED</td></tr><tr><td><strong>Helm</strong> (Rudder and Steering crew)</td><td>Captain</td><td>Dex provides a bonus to initiative and maneuvers</td><td>Ship can not maneuver</td></tr><tr><td><strong>Propulsion</strong> (Sails crew)</td><td>FirstMate/Pilot</td><td><u>Wis</u> provides a bonus to speed and difficult terrain.</td><td>Ship is slowed and Adrift </td></tr><tr><td><strong>Deck and RIgging</strong> crew</td><td>Bo'sun</td><td>Str provides a bonus to ship AC and attack.</td><td>Ship is listing -10 skill checks</td></tr><tr><td><strong>Hull crew</strong></td><td>Quartermaster</td><td><u>Con</u> grants the ship temporary HP each turn.</td><td>Ship taking on water</td></tr></table><p></p><p></p><p>SIngle Officers give additional bonuses</p><p>Pilot - Wis bonus in difficult terrain</p><p>Navigator - <u>Int</u> bonus to maneuvers into wind</p><p>Master - Cha bonus to Bow AC and Saves</p><p>Guunnery - weapons proficiency (raking bonus)</p><p></p><p></p><p><em>according to Wikipedia Herman Melville talks about the crew being divided into the starboard and larboard watches and then three bands:; </em></p><ol> <li data-xf-list-type="ol"><em>the sheet-anchor men, whose station was forward and whose job was to tend the fore-yard, anchors and forward sails; </em></li> <li data-xf-list-type="ol"><em>the after guard , who were stationed aft and controlling the position of the sails (mainsail, spanker and the various sheets),; </em></li> <li data-xf-list-type="ol"><em>the waisters, who were stationed midships and had maintenance duties under the bosun.; </em></li> <li data-xf-list-type="ol"><em>and the holders, who occupied the lower decks of the vessel and were responsible for the inner workings of the ship. </em></li> </ol></blockquote><p></p>
[QUOTE="Tonguez, post: 7935430, member: 1125"] It might be getting too much into micro details but could a ships crew be divided into bands - H.elm, Propulsion, Rigging/Deck and Hull where all four need to be working in harmony (succeeding on a skill check) to complete a ships maneuver. If anyone fails the maneuver is made with disdavantage. It also means that in combat different parts of a ship can be targetted [TABLE] [TR] [TD]CREW BAND[/TD] [TD]LEAD by[/TD] [TD]STAT[/TD] [TD]DAMAGED[/TD] [/TR] [TR] [TD][B]Helm[/B] (Rudder and Steering crew)[/TD] [TD]Captain[/TD] [TD]Dex provides a bonus to initiative and maneuvers[/TD] [TD]Ship can not maneuver[/TD] [/TR] [TR] [TD][B]Propulsion[/B] (Sails crew)[/TD] [TD]FirstMate/Pilot[/TD] [TD][U]Wis[/U] provides a bonus to speed and difficult terrain.[/TD] [TD]Ship is slowed and Adrift [/TD] [/TR] [TR] [TD][B]Deck and RIgging[/B] crew[/TD] [TD]Bo'sun[/TD] [TD]Str provides a bonus to ship AC and attack.[/TD] [TD]Ship is listing -10 skill checks[/TD] [/TR] [TR] [TD][B]Hull crew[/B][/TD] [TD]Quartermaster[/TD] [TD][U]Con[/U] grants the ship temporary HP each turn.[/TD] [TD]Ship taking on water[/TD] [/TR] [/TABLE] SIngle Officers give additional bonuses Pilot - Wis bonus in difficult terrain Navigator - [U]Int[/U] bonus to maneuvers into wind Master - Cha bonus to Bow AC and Saves Guunnery - weapons proficiency (raking bonus) [I]according to Wikipedia Herman Melville talks about the crew being divided into the starboard and larboard watches and then three bands:; [/I] [LIST=1] [*][I]the sheet-anchor men, whose station was forward and whose job was to tend the fore-yard, anchors and forward sails; [/I] [*][I]the after guard , who were stationed aft and controlling the position of the sails (mainsail, spanker and the various sheets),; [/I] [*][I]the waisters, who were stationed midships and had maintenance duties under the bosun.; [/I] [*][I]and the holders, who occupied the lower decks of the vessel and were responsible for the inner workings of the ship. [/I] [/LIST] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Brainstorming some better naval combat rules
Top