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Brainstorming voltron-like concept
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<blockquote data-quote="LuisCarlos17f" data-source="post: 8236153" data-attributes="member: 6802378"><p>A group of PC controlling a mecha would be like in a naval combat, or each PC with her own squad in the siege of a castle, as defenders or attackers. </p><p></p><p>Other question is about metagame. If all the PCs are "in the same ship"... who takes decisiones about strategy? The "leader" could order to cast certain spell in some time, but then one player would face all the responsibility while the other are passive watchers, only spending some spell slot when they are asked. Even in the most of TTRPGs with mechas there is only a pilot for each mecha. </p><p></p><p>In a modern tank there is the driver, the gunner, the captain and the loader (but when the loading is automatic). </p><p></p><p>If the crew are together in one cabin...do everybody suffer the same damage when the mecha is hurt? what happen when the captain from the head is KO but not the pilots on the other body parts?</p><p></p><p>If two members of the mecha are in the arms, then they could feel dizzy easily when the mecha was boxing against kaijus or other mechas.</p><p></p><p>What if one of the PCs is too injuried in the moment of mecha fusion? Then the mecha could suffer some penalty, for example limp. </p><p></p><p>My advice is the first step to test is "mechas" are construct versions of monster allies, and when they appear in the battlefield then it is as one player controlling two PCs, and then the distribution of XPs will be different, avoiding a break of power balance. </p><p></p><p>* Disclaimer: NO, NO, NO AND NO! <a href="https://tfwiki.net/wiki/Transformers:_Kiss_Players_(franchise)" target="_blank">Transformer kiss players</a> never was real! No fool idea about a fantasy Cybertronian kissers!! As if the bards weren't enough...!</p><p></p><p><img src="https://tfwiki.net/mediawiki/images2/thumb/6/68/AutrooperAtari.jpg/250px-AutrooperAtari.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><img src="https://www.koi-nya.net/img/subidos_posts/2018/06/zoids-wild-muestra-un-nuevo-trailer-sobre-sus-protagonistas.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="width: 574px" /></p><p></p><p>[MEDIA=youtube]S8aAJIIPBYw:77[/MEDIA]</p><p></p><p>[MEDIA=youtube]3bfLzWlkujg:32[/MEDIA]</p><p></p><p>[MEDIA=youtube]W7APscNvab0[/MEDIA]</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 8236153, member: 6802378"] A group of PC controlling a mecha would be like in a naval combat, or each PC with her own squad in the siege of a castle, as defenders or attackers. Other question is about metagame. If all the PCs are "in the same ship"... who takes decisiones about strategy? The "leader" could order to cast certain spell in some time, but then one player would face all the responsibility while the other are passive watchers, only spending some spell slot when they are asked. Even in the most of TTRPGs with mechas there is only a pilot for each mecha. In a modern tank there is the driver, the gunner, the captain and the loader (but when the loading is automatic). If the crew are together in one cabin...do everybody suffer the same damage when the mecha is hurt? what happen when the captain from the head is KO but not the pilots on the other body parts? If two members of the mecha are in the arms, then they could feel dizzy easily when the mecha was boxing against kaijus or other mechas. What if one of the PCs is too injuried in the moment of mecha fusion? Then the mecha could suffer some penalty, for example limp. My advice is the first step to test is "mechas" are construct versions of monster allies, and when they appear in the battlefield then it is as one player controlling two PCs, and then the distribution of XPs will be different, avoiding a break of power balance. * Disclaimer: NO, NO, NO AND NO! [URL='https://tfwiki.net/wiki/Transformers:_Kiss_Players_(franchise)']Transformer kiss players[/URL] never was real! No fool idea about a fantasy Cybertronian kissers!! As if the bards weren't enough...! [IMG]https://tfwiki.net/mediawiki/images2/thumb/6/68/AutrooperAtari.jpg/250px-AutrooperAtari.jpg[/IMG] [IMG width="574px"]https://www.koi-nya.net/img/subidos_posts/2018/06/zoids-wild-muestra-un-nuevo-trailer-sobre-sus-protagonistas.jpg[/IMG] [MEDIA=youtube]S8aAJIIPBYw:77[/MEDIA] [MEDIA=youtube]3bfLzWlkujg:32[/MEDIA] [MEDIA=youtube]W7APscNvab0[/MEDIA] [/QUOTE]
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