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Brainstorming ways to fix ranger with new spells.
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<blockquote data-quote="Minigiant" data-source="post: 9834801" data-attributes="member: 63508"><p><strong>Ironwood</strong></p><p>2nd Level</p><p>Casting Time: 1 minute <em>Ritual</em></p><p>Range/Area: 30 ft. (20 ft Cube ) </p><p>Components</p><p>V, S, M *</p><p>Duration</p><p>Instantaneous</p><p>School</p><p>Transmutation </p><p></p><p>You alter a quantity of wood within range in an 20ft Cube to have the strength and consistency of steel. The DC to burst or break the wood increases by 10. The wood also gains resistance to Acid, Bludgening, Cold, Fire, Lightning, Piercing, and Slashing damage.</p><p></p><p><strong>The Tree's Eyes</strong></p><p>3rd Level</p><p>Casting Time: 1 minute Ritual</p><p>Range/Area: 30 ft.</p><p>Components</p><p>V, S, M *</p><p>Duration</p><p>30 Days</p><p>School</p><p> Abjurartion</p><p></p><p>You set an alarm against intrusion on a wooden object. Choose a tree, living or dead or an object made entirely of wood of at least 5lbs within range. Until the spell ends, an alarm alerts you whenever a creature touches or moves with 20 feet of the object or tree. When you cast the spell, you can designate creatures that won’t set off the alarm. You also choose whether the alarm is audible or mental:</p><p></p><p>You also choose whether the alarm is audible or mental:</p><p></p><p><strong>Audible Alarm.</strong> The alarm produces the sound of a birdcall of your choice for 10 seconds within 60 feet of the wooden item.</p><p></p><p><strong>Mental Alarm.</strong> You are alerted by a mental birdcall of your choice if you are within 1 mile of the wooden item. This birdcall awakens you if you’re asleep</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9834801, member: 63508"] [B]Ironwood[/B] 2nd Level Casting Time: 1 minute [I]Ritual[/I] Range/Area: 30 ft. (20 ft Cube ) Components V, S, M * Duration Instantaneous School Transmutation You alter a quantity of wood within range in an 20ft Cube to have the strength and consistency of steel. The DC to burst or break the wood increases by 10. The wood also gains resistance to Acid, Bludgening, Cold, Fire, Lightning, Piercing, and Slashing damage. [B]The Tree's Eyes[/B] 3rd Level Casting Time: 1 minute Ritual Range/Area: 30 ft. Components V, S, M * Duration 30 Days School Abjurartion You set an alarm against intrusion on a wooden object. Choose a tree, living or dead or an object made entirely of wood of at least 5lbs within range. Until the spell ends, an alarm alerts you whenever a creature touches or moves with 20 feet of the object or tree. When you cast the spell, you can designate creatures that won’t set off the alarm. You also choose whether the alarm is audible or mental: You also choose whether the alarm is audible or mental: [B]Audible Alarm.[/B] The alarm produces the sound of a birdcall of your choice for 10 seconds within 60 feet of the wooden item. [B]Mental Alarm.[/B] You are alerted by a mental birdcall of your choice if you are within 1 mile of the wooden item. This birdcall awakens you if you’re asleep [/QUOTE]
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