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*Pathfinder & Starfinder
Brakes Off - Multiclassing
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<blockquote data-quote="WalterKovacs" data-source="post: 4536904" data-attributes="member: 63763"><p>True. However, each class has it's own restrictions. A warlock, for example, has a number of utilities [and even some attacks] which he can use to teleport around, they are usable each encounter. Nearly every other class may get a daily power that does that, or they are stuck shifting. So, just getting that option is big.</p><p> </p><p>It is ultimately going to depend on what you are swapping ... but for some [i.e. a tiefling warlock mc'ing into wizard for example] can use the swapping to make sure every power is fear or fire based for use with hellfire blood.</p><p> </p><p>The feat effectively doubles the options, including giving you options that aren't necessarily designed for your class.</p><p> </p><p>A cleric/ranger, for example, can get some great powers to shift away, taking advantage of their awesome wisdom. A warlock multi'd into rogue can get the benefit of some cool stealth based utilities to work with your walking concealment for some crazy tricks (especially with eyebite to give you total concealment ... at least against one guy). As a rogue, you can take some powers from the warlock to make yourself invisible. Or you can go into ranger to get multi attacks to increase your chance of hitting your sneak attack. Etc, etc, etc.</p><p> </p><p>You get tons of options from the feat ... the value of the feat is ultimately going to be determined by how useful the "new" power is compared to what you would have otherwise taken. [Assuming you aren't taking the feats to get the paragon multiclass path].</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4536904, member: 63763"] True. However, each class has it's own restrictions. A warlock, for example, has a number of utilities [and even some attacks] which he can use to teleport around, they are usable each encounter. Nearly every other class may get a daily power that does that, or they are stuck shifting. So, just getting that option is big. It is ultimately going to depend on what you are swapping ... but for some [i.e. a tiefling warlock mc'ing into wizard for example] can use the swapping to make sure every power is fear or fire based for use with hellfire blood. The feat effectively doubles the options, including giving you options that aren't necessarily designed for your class. A cleric/ranger, for example, can get some great powers to shift away, taking advantage of their awesome wisdom. A warlock multi'd into rogue can get the benefit of some cool stealth based utilities to work with your walking concealment for some crazy tricks (especially with eyebite to give you total concealment ... at least against one guy). As a rogue, you can take some powers from the warlock to make yourself invisible. Or you can go into ranger to get multi attacks to increase your chance of hitting your sneak attack. Etc, etc, etc. You get tons of options from the feat ... the value of the feat is ultimately going to be determined by how useful the "new" power is compared to what you would have otherwise taken. [Assuming you aren't taking the feats to get the paragon multiclass path]. [/QUOTE]
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Brakes Off - Multiclassing
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