Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Branching Out from Fantasy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dannyalcatraz" data-source="post: 5119389" data-attributes="member: 19675"><p>I understand your mistrust of <em>Paranoia </em>given your history in D&D, but trust me, that game is <strong>a blast</strong> to play. The first thing to realize is that, unlike other games, one thing you DON'T do is spend an hour creating the guy. The second thing is that you have to remember that your PC is part of a clone "family"- you essentially have 6 "lives."</p><p></p><p>The ultimate in "love the setting, hate the system" games has got to be <em>RIFT</em>S. Its incredibly creative, but the mechanics are awful.</p><p></p><p>Another one sometimes found in that class is <em>Space: 1889</em>, the classic Wellsian/Vernian space RPG. I've used it as is, but also used it as a backdrop for 2 different supers campaigns.</p><p></p><p><em>Godlike, </em> a supers RPG set in WW2 also has a system that you'll either love or hate, but with a setting that is extremely well written.</p><p></p><p>The supers/cyberpunk hybrid <em>Underground</em> is yet another game with a system of questionable quality, but a setting that is quite creative.</p><p></p><p>If you're interested in supers, probably the 2 most powerful systems out there are <em>HERO</em> (my personal favorite) and <em>Mutants & Masterminds</em>. Both are über flexible. <em> HERO </em>demands a chunk of time in PC design, but once that's done, the game runs quickly. You may not have to reference the book again until you spend some of your XP. <em> M&M </em>is almost as powerful, and is a lot easier to grasp for people who are big fans of D20 based games.</p><p></p><p><em>Shadowrun</em> is a unique mix of fantasy and cyberpunk.</p><p></p><p><em>Deadlands</em> is a classic mixture of fantasy & western.</p><p></p><p><em>Sidewinder</em> and <em>Aces & Eights</em> are two of the best pure western RPGs out there.</p><p></p><p>I've had online discussions with the designer of <em>X-Crawl</em>, which is about LARPing as a competitive sport. While he didn't actually use them as inspiration, his game shares many things in common with Larry Niven's & Steven Barnes' <em>Dream Park</em> novels and the <em>Westworld</em> movies.</p><p></p><p><em>SpyCraft</em> is another RPG based on the D20 system, and does spy/modern better than most.</p><p></p><p>The <em>Scion</em> games seem to be pretty cool for a modern take on demigods wandering the Earth.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5119389, member: 19675"] I understand your mistrust of [I]Paranoia [/I]given your history in D&D, but trust me, that game is [B]a blast[/B] to play. The first thing to realize is that, unlike other games, one thing you DON'T do is spend an hour creating the guy. The second thing is that you have to remember that your PC is part of a clone "family"- you essentially have 6 "lives." The ultimate in "love the setting, hate the system" games has got to be [I]RIFT[/I]S. Its incredibly creative, but the mechanics are awful. Another one sometimes found in that class is [I]Space: 1889[/I], the classic Wellsian/Vernian space RPG. I've used it as is, but also used it as a backdrop for 2 different supers campaigns. [I]Godlike, [/I] a supers RPG set in WW2 also has a system that you'll either love or hate, but with a setting that is extremely well written. The supers/cyberpunk hybrid [I]Underground[/I] is yet another game with a system of questionable quality, but a setting that is quite creative. If you're interested in supers, probably the 2 most powerful systems out there are [I]HERO[/I] (my personal favorite) and [I]Mutants & Masterminds[/I]. Both are über flexible. [I] HERO [/I]demands a chunk of time in PC design, but once that's done, the game runs quickly. You may not have to reference the book again until you spend some of your XP. [I] M&M [/I]is almost as powerful, and is a lot easier to grasp for people who are big fans of D20 based games. [I]Shadowrun[/I] is a unique mix of fantasy and cyberpunk. [I]Deadlands[/I] is a classic mixture of fantasy & western. [I]Sidewinder[/I] and [I]Aces & Eights[/I] are two of the best pure western RPGs out there. I've had online discussions with the designer of [I]X-Crawl[/I], which is about LARPing as a competitive sport. While he didn't actually use them as inspiration, his game shares many things in common with Larry Niven's & Steven Barnes' [I]Dream Park[/I] novels and the [I]Westworld[/I] movies. [I]SpyCraft[/I] is another RPG based on the D20 system, and does spy/modern better than most. The [I]Scion[/I] games seem to be pretty cool for a modern take on demigods wandering the Earth. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Branching Out from Fantasy
Top