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Brand New D&D Video Game from WotC's New Acquisition Tuque Games
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<blockquote data-quote="Ruin Explorer" data-source="post: 7842304" data-attributes="member: 18"><p>Uh-oh. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>Looks like we might be back to the Bad Old Days of WotC digital decision-making. It seems like this might prove that the smart decisions on D&D Beyond, and deciding to work with Larian might be a fluke, as WotC once again links up with a total no-name developer with no experience of RPGs and no particularly impressive games under their belt.</p><p></p><p></p><p></p><p>Jeeeeesus. Really? You've picked a studio with 55 people, one mediocre game under their belt, and you're expecting them to deliver a "complex AAA game"? Seriously?</p><p></p><p>This is exactly what is wrong with WotC and their digital strategy. It's been wrong for most of a decade now, and I thought maybe they'd learned. Maybe picking Larian showed them smartening up. Apparently not. They're going to have to at a minimum double, and probably nearly quadruple the size of the studio to have a team large enough to deliver an actual AAA game. That's going to cost millions if not over ten million, just to upscale the studio. And then to actually work on an AAA game? $20-40m minimum. That's bananas. There's literally no way this is going to be more profitable than licensing out the D&D license to someone who knows what they're doing, and is willing to let WotC take a cut.</p><p></p><p>I mean, I hope to god I'm wrong, but nothing about this sounds like a smart move. Even if they'd at least picked a studio with some experience and success under their belt, or a sensible number of employees, this might make some basic sense. We'll be lucky - very lucky - if this studio delivers anything at all before getting shuttered. Most likely they'll deliver some total junk like Sword Coast Legends, then WotC will divest them, having dumped $30m+ of profit into them.</p><p></p><p>I'm sorry to be a downer, I was expecting an exciting announcement like them acquiring, I dunno, a studio that had at least made an RPG, but this is perverse. What next, they buy a small studio, which has made one dubious TV movie or short-lived show, and give them tens of millions to make D&D TV, instead of say, working with established studios and so on?</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7842304, member: 18"] Uh-oh. :( Looks like we might be back to the Bad Old Days of WotC digital decision-making. It seems like this might prove that the smart decisions on D&D Beyond, and deciding to work with Larian might be a fluke, as WotC once again links up with a total no-name developer with no experience of RPGs and no particularly impressive games under their belt. Jeeeeesus. Really? You've picked a studio with 55 people, one mediocre game under their belt, and you're expecting them to deliver a "complex AAA game"? Seriously? This is exactly what is wrong with WotC and their digital strategy. It's been wrong for most of a decade now, and I thought maybe they'd learned. Maybe picking Larian showed them smartening up. Apparently not. They're going to have to at a minimum double, and probably nearly quadruple the size of the studio to have a team large enough to deliver an actual AAA game. That's going to cost millions if not over ten million, just to upscale the studio. And then to actually work on an AAA game? $20-40m minimum. That's bananas. There's literally no way this is going to be more profitable than licensing out the D&D license to someone who knows what they're doing, and is willing to let WotC take a cut. I mean, I hope to god I'm wrong, but nothing about this sounds like a smart move. Even if they'd at least picked a studio with some experience and success under their belt, or a sensible number of employees, this might make some basic sense. We'll be lucky - very lucky - if this studio delivers anything at all before getting shuttered. Most likely they'll deliver some total junk like Sword Coast Legends, then WotC will divest them, having dumped $30m+ of profit into them. I'm sorry to be a downer, I was expecting an exciting announcement like them acquiring, I dunno, a studio that had at least made an RPG, but this is perverse. What next, they buy a small studio, which has made one dubious TV movie or short-lived show, and give them tens of millions to make D&D TV, instead of say, working with established studios and so on? [/QUOTE]
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