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<blockquote data-quote="LuisCarlos17f" data-source="post: 7843111" data-attributes="member: 6802378"><p>Now I am trying to imagine a D&D as a asymmetric dungeon-crawler/tower defense. The defenders could put traps in the dungeons, floor, walls and roof.</p><p></p><p>We know e-sports are making money, but maybe D&D hasn't to be a true e-sport but e-game show, where the PCs should explore the dungeon, search traps and killing some monsters, but also resolving puzzles, talking with nPCs (for example the classic abducted princess or the noble king prison in a jail) and investigating clues. Some stories would be more like visual novels, where players only have to choose options like in a endless gamebook. Some youtubers would use this to produce videos like the modern version of puppets show. Somebody could create stop-motions videos with action figures and using augmented reality to add a screen like a chroma key.</p><p></p><p>Do you remember the cancelled videogames Breach and Shadow Realm? But now it wouldn't be the best moment because too many players would miss creating walls and roofs to add traps like in Fortnite: Save the World. But if Hasbro and Epic Games have got an agreement then the creative mode could be used for a "dungeon-crawling" adventure.</p><p></p><p>[MEDIA=youtube]1pZRSogzLlQ[/MEDIA]</p><p></p><p>* Do you think board games and videogames will be mixed or fused in the future? let's imagine you buy a miniature, and this has a code to play with its virtual version. With electronic tablets and augmented reality (do you know the franchise Invizimals?) one player could play in sole mode, and an app in the mobile or tablet would be the IA of the monsters, the hidden traps, the flying enemies floating in the air, and the stats of all nPCs, even your warband or pack of monster pets. This app only would show like in a paper, but the player would have the true control, and even to use house-rule like acuity (astuteness+perception to find clues and fast answers) and courage as two new abilities scores (because it is a story set in the pulp age about investigating a Lovecraftian cult).</p><p></p><p>[MEDIA=youtube]cDBm3OzOSsA[/MEDIA]</p><p></p><p>The age of the toys-to-life games (Sypro and Skylanders, Disney Infinity, LEGO dimensions) ended. Hasbro shouldn't try that type of game.</p><p></p><p>I say it time after time: if Hasbro wants shooter game with d20 system with different playable factions, someone with firearms and other with different tech or magic level, they will need a lot of playtesting to find the right balance of power, or nobody will want to play with that orc barbarian or elf archer without guns nor spellcasting.</p><p></p><p>[MEDIA=youtube]PqeDvBJraMk[/MEDIA]</p><p></p><p>I could bet Hasbro would like to can publish a d20 version of videogames as Street Fighter, Fortnite or Overwatch, but the system isn't ready for crossovers between different genres or franchises.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7843111, member: 6802378"] Now I am trying to imagine a D&D as a asymmetric dungeon-crawler/tower defense. The defenders could put traps in the dungeons, floor, walls and roof. We know e-sports are making money, but maybe D&D hasn't to be a true e-sport but e-game show, where the PCs should explore the dungeon, search traps and killing some monsters, but also resolving puzzles, talking with nPCs (for example the classic abducted princess or the noble king prison in a jail) and investigating clues. Some stories would be more like visual novels, where players only have to choose options like in a endless gamebook. Some youtubers would use this to produce videos like the modern version of puppets show. Somebody could create stop-motions videos with action figures and using augmented reality to add a screen like a chroma key. Do you remember the cancelled videogames Breach and Shadow Realm? But now it wouldn't be the best moment because too many players would miss creating walls and roofs to add traps like in Fortnite: Save the World. But if Hasbro and Epic Games have got an agreement then the creative mode could be used for a "dungeon-crawling" adventure. [MEDIA=youtube]1pZRSogzLlQ[/MEDIA] * Do you think board games and videogames will be mixed or fused in the future? let's imagine you buy a miniature, and this has a code to play with its virtual version. With electronic tablets and augmented reality (do you know the franchise Invizimals?) one player could play in sole mode, and an app in the mobile or tablet would be the IA of the monsters, the hidden traps, the flying enemies floating in the air, and the stats of all nPCs, even your warband or pack of monster pets. This app only would show like in a paper, but the player would have the true control, and even to use house-rule like acuity (astuteness+perception to find clues and fast answers) and courage as two new abilities scores (because it is a story set in the pulp age about investigating a Lovecraftian cult). [MEDIA=youtube]cDBm3OzOSsA[/MEDIA] The age of the toys-to-life games (Sypro and Skylanders, Disney Infinity, LEGO dimensions) ended. Hasbro shouldn't try that type of game. I say it time after time: if Hasbro wants shooter game with d20 system with different playable factions, someone with firearms and other with different tech or magic level, they will need a lot of playtesting to find the right balance of power, or nobody will want to play with that orc barbarian or elf archer without guns nor spellcasting. [MEDIA=youtube]PqeDvBJraMk[/MEDIA] I could bet Hasbro would like to can publish a d20 version of videogames as Street Fighter, Fortnite or Overwatch, but the system isn't ready for crossovers between different genres or franchises. [/QUOTE]
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