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<blockquote data-quote="LuisCarlos17f" data-source="post: 7843697" data-attributes="member: 6802378"><p>I am thinking, and it seems the future of the videogame industry are the mobile, because everyone use them, and you don't need a powerful hardware. </p><p></p><p>I have read now the cards from Magic: the Gathering have got a code, and then you can use them in the videogame Magic Arena. I wonder about the future of micro-transitions as merchandising. Let's imagine Hasbro is going to sell the action figures of the heroes of Dragonlance, or a pack of miniatures. This toy has got as added a code, or a "coin" with NFC technology, something like Nintendo amiibo figures. Then as "gift" you have the "skins" of the characters of Dragonlance, and these can used in different titles, maybe a ARPG, in a RTS, or even a monster-taming+farm simulation, something like Castleville Legends. But also if you buy the toy and the "skin" also you get as gift a PDF as TTRPG sourcebook. For example you buy the figure of the shadow assassin or the lurker (hybrid psionic+rogue) and then you get the PDF of this as base class, ready to be downloaded to your PC or tablet. You buy the figure of the dragon-spider (a monster from Dragonlance) and you have the stats of the monster for all the editions, and even as monster class, and "pieces" to be used in a "monster editor/creator" like in the videogame "Spore".</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7843697, member: 6802378"] I am thinking, and it seems the future of the videogame industry are the mobile, because everyone use them, and you don't need a powerful hardware. I have read now the cards from Magic: the Gathering have got a code, and then you can use them in the videogame Magic Arena. I wonder about the future of micro-transitions as merchandising. Let's imagine Hasbro is going to sell the action figures of the heroes of Dragonlance, or a pack of miniatures. This toy has got as added a code, or a "coin" with NFC technology, something like Nintendo amiibo figures. Then as "gift" you have the "skins" of the characters of Dragonlance, and these can used in different titles, maybe a ARPG, in a RTS, or even a monster-taming+farm simulation, something like Castleville Legends. But also if you buy the toy and the "skin" also you get as gift a PDF as TTRPG sourcebook. For example you buy the figure of the shadow assassin or the lurker (hybrid psionic+rogue) and then you get the PDF of this as base class, ready to be downloaded to your PC or tablet. You buy the figure of the dragon-spider (a monster from Dragonlance) and you have the stats of the monster for all the editions, and even as monster class, and "pieces" to be used in a "monster editor/creator" like in the videogame "Spore". [/QUOTE]
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