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Brand new DM to 5E and many concerns...
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<blockquote data-quote="ExploderWizard" data-source="post: 7521044" data-attributes="member: 66434"><p>1) Fighters do not suck. I think that you should see some in play for a bit then re-evaluate. As far as defense goes, how is this not like D&D has always been? Take a 20th level AD&D or B/X fighter in normal clothing and you have the same thing. D&D defenses have always been static & abstract. That is simply the way AC works. The only defenses that haver ever scaled with level in D&D have been saving throws. </p><p>Fighters have a lot more going for them in 5E. Action surge is awesome. The 15th level battle master I am playing now can keep up offensively with anyone in the party which includes a barbarian and a wizard. </p><p></p><p>2) For your burning hands concern you have only to look to your observation of monster hit points. Doing more damage is offset by the higher hit point totals. </p><p></p><p>Play a few games and see how things work out. If there are still concerns you see in actual play, then bring them up for discussion. For me PC healing and resilience needs tweaking to fit my campaign style but there are a number of ways to do that. 5E is much friendlier to house ruling than 3E was.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 7521044, member: 66434"] 1) Fighters do not suck. I think that you should see some in play for a bit then re-evaluate. As far as defense goes, how is this not like D&D has always been? Take a 20th level AD&D or B/X fighter in normal clothing and you have the same thing. D&D defenses have always been static & abstract. That is simply the way AC works. The only defenses that haver ever scaled with level in D&D have been saving throws. Fighters have a lot more going for them in 5E. Action surge is awesome. The 15th level battle master I am playing now can keep up offensively with anyone in the party which includes a barbarian and a wizard. 2) For your burning hands concern you have only to look to your observation of monster hit points. Doing more damage is offset by the higher hit point totals. Play a few games and see how things work out. If there are still concerns you see in actual play, then bring them up for discussion. For me PC healing and resilience needs tweaking to fit my campaign style but there are a number of ways to do that. 5E is much friendlier to house ruling than 3E was. [/QUOTE]
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