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Brave Desert Sands to Save a Storyteller in the Scheherazade RPG
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<blockquote data-quote="kaltorak1976" data-source="post: 7863881" data-attributes="member: 6861412"><p>Hi Giuseppe, the game is a traditional one.</p><p>The game is designed to be played from 6 to adult age, even if I think it will suit best teens or pre-teens (12-14).</p><p></p><p>Setting-wise, the only requirement to enter the game world is having seen the Alladin movie (the old one or the new one) and having read or heard the most famous tales of the Arabian Nights (Alladin, Simbad and so on).</p><p></p><p>Rule-wise the game uses only d6 and is structured with a combinatory system: you sum up two Attributes from a pool of six and roll that number of dice: every 4+ is a success.</p><p>Every hero has a Unique Gift, a special ability you create in a freeform way (the game gives you 6 mechanics to implement), this to avoid forcing players to study a library of pre-set advantages.</p><p>In addition, there is the Stories mechanic: you can tell a tale to solve a specific situation (social but not only) and to create a story element (even a big one). This last one, during playtests, revealed to be particularly appreciated by younger people.</p><p></p><p>There is a lot more to say, but I think the best thing for you is to download the free quickstart <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="kaltorak1976, post: 7863881, member: 6861412"] Hi Giuseppe, the game is a traditional one. The game is designed to be played from 6 to adult age, even if I think it will suit best teens or pre-teens (12-14). Setting-wise, the only requirement to enter the game world is having seen the Alladin movie (the old one or the new one) and having read or heard the most famous tales of the Arabian Nights (Alladin, Simbad and so on). Rule-wise the game uses only d6 and is structured with a combinatory system: you sum up two Attributes from a pool of six and roll that number of dice: every 4+ is a success. Every hero has a Unique Gift, a special ability you create in a freeform way (the game gives you 6 mechanics to implement), this to avoid forcing players to study a library of pre-set advantages. In addition, there is the Stories mechanic: you can tell a tale to solve a specific situation (social but not only) and to create a story element (even a big one). This last one, during playtests, revealed to be particularly appreciated by younger people. There is a lot more to say, but I think the best thing for you is to download the free quickstart :) [/QUOTE]
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Brave Desert Sands to Save a Storyteller in the Scheherazade RPG
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