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General Tabletop Discussion
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Brawler is out. What subclass should replace it?
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<blockquote data-quote="Remathilis" data-source="post: 9187674" data-attributes="member: 7635"><p>Hawkeye, bro.</p><p></p><p>The arcane archer is designed to be the guy who has all the trick arrows without relying on actual magical arrows. They aren't casting spells as much as they are supposed to be pulling flaming, iced, or putty arrows out of the quiver to do all sorts of neat stuff. The class is a concession because actual magical items aren't reliable enough to build a character around (see also: artificer) and because Hawkeye's quiver has enough arrows in it to complete the plot -1. Hence, D&D gives him the ability to make magic arrows per day only he can fire. </p><p></p><p>You could theoretically do that with rangers or artificers by changing the nature of the arrows to primal/tech, but the idea of a warrior with a quiver of trick arrows is fine as it is.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9187674, member: 7635"] Hawkeye, bro. The arcane archer is designed to be the guy who has all the trick arrows without relying on actual magical arrows. They aren't casting spells as much as they are supposed to be pulling flaming, iced, or putty arrows out of the quiver to do all sorts of neat stuff. The class is a concession because actual magical items aren't reliable enough to build a character around (see also: artificer) and because Hawkeye's quiver has enough arrows in it to complete the plot -1. Hence, D&D gives him the ability to make magic arrows per day only he can fire. You could theoretically do that with rangers or artificers by changing the nature of the arrows to primal/tech, but the idea of a warrior with a quiver of trick arrows is fine as it is. [/QUOTE]
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Brawler is out. What subclass should replace it?
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