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<blockquote data-quote="ECMO3" data-source="post: 8720867" data-attributes="member: 7030563"><p>Kimtong Mountain Dwarf Scout Rogue.</p><p></p><p>At level 13:</p><p>S20, D10, C12, I10, W14, Ch14</p><p></p><p>Feats: Heavy Armor (4), Tavern Brawler (8), skill expert (10), Fighting Initiate-unarmed combat (12)</p><p></p><p>Saves: S5, D5, C1, I5, W2, Ch2</p><p></p><p>Skills:</p><p>Athletics (expertise) - 15</p><p>Acrobatics (expertise) - 10</p><p>Stealth (expertise) - 10</p><p>Perception (expertise) - 12</p><p>Investigation (expertise) - 10</p><p>Nature (expertise) - 10</p><p>Survival (expertise) - 12</p><p>Deception - 7</p><p>Intimidation - 7</p><p></p><p>With reliable talent and expertise his low dex and plate do not even gimp stealth, he is still getting a minimum of 20 on a stealth check.</p><p></p><p>He mostly uses a magic scimitar, which he is proficient in through Dwarf weapon training, he also grapples a lot instead of using sneak attack and with a min grapple check of 25, he usually succeeds. To be honest, in combat I think the build would be better using custom lineage and grappler instead of skill expert and playing a soul knife, phantom or arcane trickster instead of scout. Arcane trickster in particular could use enlarge, which would enable grappling against giants and dragons and such.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8720867, member: 7030563"] Kimtong Mountain Dwarf Scout Rogue. At level 13: S20, D10, C12, I10, W14, Ch14 Feats: Heavy Armor (4), Tavern Brawler (8), skill expert (10), Fighting Initiate-unarmed combat (12) Saves: S5, D5, C1, I5, W2, Ch2 Skills: Athletics (expertise) - 15 Acrobatics (expertise) - 10 Stealth (expertise) - 10 Perception (expertise) - 12 Investigation (expertise) - 10 Nature (expertise) - 10 Survival (expertise) - 12 Deception - 7 Intimidation - 7 With reliable talent and expertise his low dex and plate do not even gimp stealth, he is still getting a minimum of 20 on a stealth check. He mostly uses a magic scimitar, which he is proficient in through Dwarf weapon training, he also grapples a lot instead of using sneak attack and with a min grapple check of 25, he usually succeeds. To be honest, in combat I think the build would be better using custom lineage and grappler instead of skill expert and playing a soul knife, phantom or arcane trickster instead of scout. Arcane trickster in particular could use enlarge, which would enable grappling against giants and dragons and such. [/QUOTE]
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