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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Break Enchantment vs. Insanity
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<blockquote data-quote="frankthedm" data-source="post: 4578599" data-attributes="member: 1164"><p>What gets me is the SRD <a href="http://www.d20srd.org/srd/spellLists/clericSpells.htm#fifthLevelClericSpells" target="_blank">Spell description list</a> reads:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong><a href="http://www.d20srd.org/srd/spells/breakEnchantment.htm" target="_blank">Break Enchantment</a>:</strong> Frees subjects from enchantments, alterations, curses, and petrification.</li> </ul><p>Also, for those who feel precedence is important, the <a href="http://www.opengamingfoundation.org/srd.html" target="_blank">3<strong>.0</strong> SRD</a> reads</p><p></p><p><span style="font-size: 9px"><em><a href="http://www.opengamingfoundation.org/srd/srdspellsb.rtf" target="_blank">Break Enchantment</a></em></span></p><p><span style="font-size: 9px"><em>Abjuration</em></span></p><p><span style="font-size: 9px"><em>Level: Brd 4, Clr 5, Luck 5</em></span></p><p><span style="font-size: 9px"><em>Components: V, S</em></span></p><p><span style="font-size: 9px"><em>Casting Time: 1 minute</em></span></p><p><span style="font-size: 9px"><em>Range: Close (25 ft. + 5 ft./2 levels)</em></span></p><p><span style="font-size: 9px"><em>Target or Targets: Up to one creature per level, all within 30 ft. of each other</em></span></p><p><span style="font-size: 9px"><em>Duration: Instantaneous</em></span></p><p><span style="font-size: 9px"><em>Saving Throw: See text</em></span></p><p><span style="font-size: 9px"><em>Spell Resistance: No</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>This spell frees creatures from enchantments, transmutations, curses, and <span style="font-size: 12px">petrification<img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></span> (as well as other magical transformations). Break enchantment can reverse even an instantaneous effect. For each such effect, the character makes a check of 1d20 + caster level (maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For cursed magic items, the DC is 25.</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>If the spell is one that, </em><span style="font-size: 12px"><em>as a special property<img src="http://www.enworld.org/forum/images/smilies/paranoid.png" class="smilie" loading="lazy" alt=":uhoh:" title="Paranoid :uhoh:" data-shortname=":uhoh:" />,</em></span></span><span style="font-size: 9px"><em> cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower.</em></span></p><p><span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"><em>If the effect comes from some permanent magic item, such as a cursed sword, break enchantment does not remove the curse from the item but merely frees the victim from the item's effects, leaving the item cursed.</em></span></p></blockquote><p></p>
[QUOTE="frankthedm, post: 4578599, member: 1164"] What gets me is the SRD [URL="http://www.d20srd.org/srd/spellLists/clericSpells.htm#fifthLevelClericSpells"]Spell description list[/URL] reads: [LIST] [*][B][URL="http://www.d20srd.org/srd/spells/breakEnchantment.htm"]Break Enchantment[/URL]:[/B] Frees subjects from enchantments, alterations, curses, and petrification. [/LIST] Also, for those who feel precedence is important, the [URL="http://www.opengamingfoundation.org/srd.html"]3[B].0[/B] SRD[/URL] reads [SIZE=1][I][URL="http://www.opengamingfoundation.org/srd/srdspellsb.rtf"]Break Enchantment[/URL] Abjuration Level: Brd 4, Clr 5, Luck 5 Components: V, S Casting Time: 1 minute Range: Close (25 ft. + 5 ft./2 levels) Target or Targets: Up to one creature per level, all within 30 ft. of each other Duration: Instantaneous Saving Throw: See text Spell Resistance: No This spell frees creatures from enchantments, transmutations, curses, and [SIZE=3]petrification:hmm:[/SIZE] (as well as other magical transformations). Break enchantment can reverse even an instantaneous effect. For each such effect, the character makes a check of 1d20 + caster level (maximum +15) against a DC of 11 + caster level of the effect. Success means that the creature is free of the spell, curse, or effect. For cursed magic items, the DC is 25. If the spell is one that, [/I][SIZE=3][I]as a special property:uhoh:,[/I][/SIZE][/SIZE][SIZE=1][I] cannot be dispelled by dispel magic, break enchantment works only if that spell is 5th level or lower. If the effect comes from some permanent magic item, such as a cursed sword, break enchantment does not remove the curse from the item but merely frees the victim from the item's effects, leaving the item cursed.[/I][/SIZE] [/QUOTE]
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