Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Break my concentration redesign!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Helldritch" data-source="post: 8061756" data-attributes="member: 6855114"><p>My take on concentration is way simpler.</p><p>1) If a concentration spell allows a save at the end of each turn, then as long as the concentration is not broken, the caster can reactivate the effect on the target with a bonus action. If two targets save at the same time, the caster must choose between the two. The reactivation must done immediately on the caster's turn following the target's save. If the target saves on reactivation, the spell ends for that particular target only ( if more than one target were affected).</p><p></p><p>2) Spells that requires concentration for an ongoing effect can now make that effect with a bonus action. Only cantrips can be cast if you use a bonus action to apply an ongoing effect. Not applying an ongoing effect does not remove or end a concentration. But allows to cast a spell of 1st level or higher.</p><p></p><p>Only two spells had their concentration's feature removed. Hex and Hunter's Mark.</p><p></p><p>This is a new rule that we are trying. It is about six months old and so far everyone love how it is going. Witch bolt is used again. But the re enacting part is interesting. Especially on hold spells where the battle of wills is the way we describe the target save and the caster re applying the spell as a contest. It really fun storytelling wise. It also bring cocentration to a new level.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8061756, member: 6855114"] My take on concentration is way simpler. 1) If a concentration spell allows a save at the end of each turn, then as long as the concentration is not broken, the caster can reactivate the effect on the target with a bonus action. If two targets save at the same time, the caster must choose between the two. The reactivation must done immediately on the caster's turn following the target's save. If the target saves on reactivation, the spell ends for that particular target only ( if more than one target were affected). 2) Spells that requires concentration for an ongoing effect can now make that effect with a bonus action. Only cantrips can be cast if you use a bonus action to apply an ongoing effect. Not applying an ongoing effect does not remove or end a concentration. But allows to cast a spell of 1st level or higher. Only two spells had their concentration's feature removed. Hex and Hunter's Mark. This is a new rule that we are trying. It is about six months old and so far everyone love how it is going. Witch bolt is used again. But the re enacting part is interesting. Especially on hold spells where the battle of wills is the way we describe the target save and the caster re applying the spell as a contest. It really fun storytelling wise. It also bring cocentration to a new level. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Break my concentration redesign!
Top