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Break my concentration redesign!
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<blockquote data-quote="Laurefindel" data-source="post: 8062243" data-attributes="member: 67296"><p>I like your ally/enemy dichotomy. I think you could expand it to buff spells and <em>something else</em> spells. Is the target of the spell "you" or "an ally creature"? If the answer is yes, then the spell is in category A. Otherwise, it's a category B spell (or E). Simple. Straightforward. You don't need a table to use as a reference. It may cause a few questionable results but i'd just roll with it (<em>Magic Weapon</em> for example targets a non-magical weapon, so category "B" it is even if it's more a buff than an attack or a debuff for the enemy). Magic works in mysterious ways...</p><p></p><p>Otherwise I agree that some spells (like <em>barkskin </em>and <em>stoneskin</em>) shouldn't require concentration. Some other spells you mentioned (like <em>call lightning</em> and smites) should conserve their concentration tag IMO (although smite spells could be removed from the spell list altogether and re-worked as Divine Smite options).</p><p></p><p>In any case, I'd be tempted to first establish a blanket clause that would establish the basic idea you're after. Then, make a separate list of spells that you subjectively choose as exceptions and have their concentration removed. At this point you don't need a reason or a deep logic; it's your prerogative as a DM, point final. Keep this list short and sweet.</p><p></p><p>I like the base DC 15 for double concentration or lose both spells. It is pretty harsh however; in itself it could be a deterrent to double concentration, which isn't necessarily a bad thing.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8062243, member: 67296"] I like your ally/enemy dichotomy. I think you could expand it to buff spells and [I]something else[/I] spells. Is the target of the spell "you" or "an ally creature"? If the answer is yes, then the spell is in category A. Otherwise, it's a category B spell (or E). Simple. Straightforward. You don't need a table to use as a reference. It may cause a few questionable results but i'd just roll with it ([I]Magic Weapon[/I] for example targets a non-magical weapon, so category "B" it is even if it's more a buff than an attack or a debuff for the enemy). Magic works in mysterious ways... Otherwise I agree that some spells (like [I]barkskin [/I]and [I]stoneskin[/I]) shouldn't require concentration. Some other spells you mentioned (like [I]call lightning[/I] and smites) should conserve their concentration tag IMO (although smite spells could be removed from the spell list altogether and re-worked as Divine Smite options). In any case, I'd be tempted to first establish a blanket clause that would establish the basic idea you're after. Then, make a separate list of spells that you subjectively choose as exceptions and have their concentration removed. At this point you don't need a reason or a deep logic; it's your prerogative as a DM, point final. Keep this list short and sweet. I like the base DC 15 for double concentration or lose both spells. It is pretty harsh however; in itself it could be a deterrent to double concentration, which isn't necessarily a bad thing. [/QUOTE]
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