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General Tabletop Discussion
*Dungeons & Dragons
Breakin' the Law! Thoughts on Rules in 5e
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<blockquote data-quote="DEFCON 1" data-source="post: 8433652" data-attributes="member: 7006"><p>To me... 'too many rules' is the attempted treatment game designers use for the disease of players trying too hard to "win" the game by forsaking common-sense play and adjudication of the rules currently there. Players some time in the past tried to scam their way past a basic rule for their own betterment-- argued their way through a potential loophole in the rules because it got them what they wanted-- and as a result more complex rules ended up getting written to try and fill in that hole to stop similar players in the future.</p><p></p><p>The best way to have a rules-light game is to have a table full of people who accept the light rules and not do anything to force the DM to had to add in more to cover the holes your sorry ass broke through. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8433652, member: 7006"] To me... 'too many rules' is the attempted treatment game designers use for the disease of players trying too hard to "win" the game by forsaking common-sense play and adjudication of the rules currently there. Players some time in the past tried to scam their way past a basic rule for their own betterment-- argued their way through a potential loophole in the rules because it got them what they wanted-- and as a result more complex rules ended up getting written to try and fill in that hole to stop similar players in the future. The best way to have a rules-light game is to have a table full of people who accept the light rules and not do anything to force the DM to had to add in more to cover the holes your sorry ass broke through. ;) [/QUOTE]
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Breakin' the Law! Thoughts on Rules in 5e
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