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Breaking Away from the Traditional Setting Cultures
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<blockquote data-quote="Jack7" data-source="post: 4887482" data-attributes="member: 54707"><p>I admit Hjorimir I had no idea of how you were using the term wuxia until I found out on Google that it has now become a form of popularized cartoons and whatnot.</p><p></p><p>I've always thought of the term as being more applicable to Chinese "Ronin" type characters than more modern super-hero Kung fu types of the Crouching Tiger run up walls and jump on bamboo stalks type fella. Or gal. (To use an analogy that is - for instance I don't know how Wiki concluded that wuxia equates to Samurai, other than as a very loose assumption that personal code and Bushido code are somehow applicable, though Bushido is a useless code out of cultural and martial context, without an organized martial structure there would be no Samurai, they depend upon an extremely tight, unquestioned chain of command. Samurai are never "lone individuals," that's Ronin and most Samurai would do anything possible to avoid becoming Ronin specifically because they never wanted to operate outside the system as true individuals. There individuality was system and organizationally oriented. Outside the system was considered outsider and most Westerners have no idea how alien that has been traditionally considered in most Oriental cultures. So it's kinda funny to me to see the idea of the loner applied to modern cartoon and film ideas of Oriental hero when most Orientals tend to think and behave in exactly opposite terms, even in modern times. Now religious ascetics and a few others in the East are often loners, comparatively speaking, but most other folks definitely are not.)</p><p></p><p>Still, if I'm following you correctly then personally I think a Ranger would make a great adaptation type character for the Chinese type hero. As close as you could get anyways, in D&D game equivalency terms. I've always seen the <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4764798" target="_blank">Ranger</a></strong> like that myself, a lone operative, reconnaissance man, scout, frontier's lawman, ambusher, manhunter and mantracker. Far more Texas Ranger or Rogers' Ranger than sheriff or FBI, far more Special Forces than Infantry.</p><p></p><p>I'm not sure this is what you're looking for but in my setting (which takes place mostly in Constantinople) there are four basic parties. <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4764298" target="_blank">The Eastern Roman One</a></strong>, <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4765708" target="_blank">the Oriental One</a></strong>, <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4767078" target="_blank">the African One</a></strong>, and the <strong><a href="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4768219" target="_blank">Non-Human One</a></strong>. </p><p></p><p>None are what you can really call the typical Western style party. So a lot of variation is possible as far as I see it. Just depends on what you wanna create and where you wanna locate them, and how, and why.</p><p></p><p>I think popularity would depend on exposure and familiarity, but in the West I'm not sure a Byzantine, African, or Asian party would be as popular as a Western party to most players. So I agree with Cro on that point.</p><p></p><p>Still, my players like these parties. A lot. So do I.</p><p>They add a great deal of variety and interest to our campaigns and games.</p></blockquote><p></p>
[QUOTE="Jack7, post: 4887482, member: 54707"] I admit Hjorimir I had no idea of how you were using the term wuxia until I found out on Google that it has now become a form of popularized cartoons and whatnot. I've always thought of the term as being more applicable to Chinese "Ronin" type characters than more modern super-hero Kung fu types of the Crouching Tiger run up walls and jump on bamboo stalks type fella. Or gal. (To use an analogy that is - for instance I don't know how Wiki concluded that wuxia equates to Samurai, other than as a very loose assumption that personal code and Bushido code are somehow applicable, though Bushido is a useless code out of cultural and martial context, without an organized martial structure there would be no Samurai, they depend upon an extremely tight, unquestioned chain of command. Samurai are never "lone individuals," that's Ronin and most Samurai would do anything possible to avoid becoming Ronin specifically because they never wanted to operate outside the system as true individuals. There individuality was system and organizationally oriented. Outside the system was considered outsider and most Westerners have no idea how alien that has been traditionally considered in most Oriental cultures. So it's kinda funny to me to see the idea of the loner applied to modern cartoon and film ideas of Oriental hero when most Orientals tend to think and behave in exactly opposite terms, even in modern times. Now religious ascetics and a few others in the East are often loners, comparatively speaking, but most other folks definitely are not.) Still, if I'm following you correctly then personally I think a Ranger would make a great adaptation type character for the Chinese type hero. As close as you could get anyways, in D&D game equivalency terms. I've always seen the [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4764798"]Ranger[/URL][/B] like that myself, a lone operative, reconnaissance man, scout, frontier's lawman, ambusher, manhunter and mantracker. Far more Texas Ranger or Rogers' Ranger than sheriff or FBI, far more Special Forces than Infantry. I'm not sure this is what you're looking for but in my setting (which takes place mostly in Constantinople) there are four basic parties. [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4764298"]The Eastern Roman One[/URL][/B], [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4765708"]the Oriental One[/URL][/B], [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4767078"]the African One[/URL][/B], and the [B][URL="http://www.enworld.org/forum/general-rpg-discussion/254759-worlds-apart.html#post4768219"]Non-Human One[/URL][/B]. None are what you can really call the typical Western style party. So a lot of variation is possible as far as I see it. Just depends on what you wanna create and where you wanna locate them, and how, and why. I think popularity would depend on exposure and familiarity, but in the West I'm not sure a Byzantine, African, or Asian party would be as popular as a Western party to most players. So I agree with Cro on that point. Still, my players like these parties. A lot. So do I. They add a great deal of variety and interest to our campaigns and games. [/QUOTE]
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